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30 results - Link to this list
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Abyssal Nightstalker
{3}{B}
Creature -- Nightstalker
2/2
Whenever ~this~ attacks and isn't blocked, defending player discards a card.
Bone Dancer
{1}{B}{B}
Creature -- Zombie
2/2
Whenever ~this~ attacks and isn't blocked, you may put the top creature card of defending player's graveyard onto the battlefield under your control. If you do, ~this~ assigns no combat damage this turn.
Coral Fighters
{1}{U}
Creature -- Merfolk Soldier
1/1
Whenever ~this~ attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library.
Crypt Cobra
{3}{B}
Creature -- Snake
3/3
Whenever ~this~ attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)
Dauthi Mindripper
{3}{B}
Creature -- Dauthi Minion
2/1
Shadow (~this~ can block or be blocked by only creatures with shadow.)
Whenever ~this~ attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.
Dwarven Vigilantes
{2}{R}
Creature -- Dwarf
2/2
Whenever ~this~ attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, ~this~ assigns no combat damage this turn.
Eternal of Harsh Truths
{2}{U}
Creature -- Zombie Cleric
1/3
Afflict 2 (Whenever ~this~ becomes blocked, defending player loses 2 life.)
Whenever ~this~ attacks and isn't blocked, draw a card.
Farrel's Zealot
{1}{W}{W}
Creature -- Human
2/2
Whenever ~this~ attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, ~this~ assigns no combat damage this turn.
Floral Spuzzem
{3}{G}
Creature -- Elemental
2/2
Whenever ~this~ attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, ~this~ assigns no combat damage this turn.
Goblin Grenadiers
{3}{R}
Creature -- Goblin
2/2
Whenever ~this~ attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature and target land.
Goblin Vandal
{R}
Creature -- Goblin Rogue
1/1
Whenever ~this~ attacks and isn't blocked, you may pay {R}. If you do, destroy target artifact defending player controls and ~this~ assigns no combat damage this turn.
Guiltfeeder
{3}{B}{B}
Creature -- Horror
0/4
Fear (~this~ can't be blocked except by artifact creatures and/or black creatures.)
Whenever ~this~ attacks and isn't blocked, defending player loses 1 life for each card in their graveyard.
Insidious Mist
Creature -- Elemental
0/1
Hexproof, indestructible
~this~ can't block and can't be blocked.
Whenever ~this~ attacks and isn't blocked, you may pay {2}{B}. If you do, transform it.
Keeper of Tresserhorn
{5}{B}
Creature -- Avatar
6/6
Whenever ~this~ attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 2 life.
Kukemssa Pirates
{3}{U}
Creature -- Human Pirate
2/2
Whenever ~this~ attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, ~this~ assigns no combat damage this turn.
Lim-Dul's Paladin
{2}{B}{R}
Creature -- Human Knight
0/3
Trample
At the beginning of your upkeep, you may discard a card. If you don't, sacrifice ~this~ and draw a card.
Whenever ~this~ becomes blocked, it gets +6/+3 until end of turn.
Whenever ~this~ attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life.
Merchant Ship
{U}
Creature -- Human
0/2
~this~ can't attack unless defending player controls an Island.
Whenever ~this~ attacks and isn't blocked, you gain 2 life.
When you control no Islands, sacrifice ~this~.
Mindstab Thrull
{1}{B}{B}
Creature -- Thrull
2/2
Whenever ~this~ attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.
Murk Dwellers
{3}{B}
Creature -- Zombie
2/2
Whenever ~this~ attacks and isn't blocked, it gets +2/+0 until end of combat.
Necrite
{1}{B}{B}
Creature -- Thrull
2/2
Whenever ~this~ attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.

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