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40 results - Link to this list
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Aleatory
{1}{R}
Instant
Cast ~this~ only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Boompile
{4}
Artifact
{T}: Flip a coin. If you win the flip, destroy all nonland permanents.
Bottle of Suleiman
{4}
Artifact
{1}, Sacrifice ~this~: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, ~this~ deals 5 damage to you.
Chaotic Strike
{1}{R}
Instant
Cast ~this~ only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card.
Creepy Doll
{5}
Artifact Creature -- Construct
1/1
Indestructible
Whenever ~this~ deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature.
Crooked Scales
{4}
Artifact
{4}, {T}: Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay {3} and repeat this process.
Dumb Ass
{2}{R}
Creature -- Donkey Barbarian
3.5/2
At the beginning of your upkeep, flip a coin. If you lose the flip, target opponent chooses whether ~this~ attacks this turn.
Everythingamajig (c)
{5}
Artifact
{1}: Flip a coin. If you win the flip, add {C}{C}. Activate only as an instant.
{3}, {T}: Target player discards a card. Activate only during your turn.
{X}: ~this~ becomes an X/X Construct artifact creature until end of turn.
Frenetic Efreet
{1}{U}{R}
Creature -- Efreet
2/1
Flying
{0}: Flip a coin. If you win the flip, ~this~ phases out. If you lose the flip, sacrifice ~this~. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
Game of Chaos
{R}{R}{R}
Sorcery
Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
Goblin Archaeologist
{1}{R}
Creature -- Goblin Artificer
1/2
{R}, {T}: Flip a coin. If you win the flip, destroy target artifact and untap ~this~. If you lose the flip, sacrifice ~this~.
Goblin Artisans
{R}
Creature -- Goblin Artificer
1/1
{T}: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans.
Goblin Bangchuckers
{2}{R}{R}
Creature -- Goblin Warrior
2/2
{T}: Flip a coin. If you win the flip, ~this~ deals 2 damage to any target. If you lose the flip, ~this~ deals 2 damage to itself.
Goblin Festival
{1}{R}
Enchantment
{2}: ~this~ deals 1 damage to any target. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of ~this~.
Goblin Lyre
{3}
Artifact
Sacrifice ~this~: Flip a coin. If you win the flip, ~this~ deals damage to target opponent or planeswalker equal to the number of creatures you control. If you lose the flip, ~this~ deals damage to you equal to the number of creatures that opponent or that planeswalker's controller controls.
Goblin Psychopath
{3}{R}
Creature -- Goblin Mutant
5/5
Whenever ~this~ attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead.
Impulsive Maneuvers
{2}{R}{R}
Enchantment
Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.
Mana Crypt
{0}
Artifact
At the beginning of your upkeep, flip a coin. If you lose the flip, ~this~ deals 3 damage to you.
{T}: Add {C}{C}.
Mana Screw
{1}
Artifact
{1}: Flip a coin. If you win the flip, add {C}{C}. Activate only as an instant.
Mijae Djinn
{R}{R}{R}
Creature -- Djinn
6/3
Whenever ~this~ attacks, flip a coin. If you lose the flip, remove ~this~ from combat and tap it.

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