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Trade
Autocard
Game of Chaos
{R}{R}{R}
Sorcery
Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.

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name expansion rarity artist flavor text original text image
Fifth Edition rare Thomas Gianni Flip a coin; target opponent calls heads or tails while coin is in the air. The loser of the flip loses 1 life. The winner of the flip gains 1 life and may choose to repeat the process. Double the stakes each time.
Ice Age rare Drew Tucker Flip a coin; target opponent calls heads or tails while coin is in the air. If the flip ends up in your favor, you gain 1 life and that opponent loses 1 life. Otherwise, you lose 1 life and the opponent gains 1 life. Effects that prevent or redirect damage cannot be used to counter this loss of life. The winner of each round decides whether to continue. Double the stakes in life each round.

Abilities (click to find cards with that ability):
Flip a coin (41)
If you win the flip, you gain {n} life and target opponent loses {n} life, and you decide whether to flip again (1)
Double the life stakes with each flip (1)
If you lose the flip, you lose {n} life and that opponent gains {n} life, and that player decides whether to flip again (1)


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