Hammer Jammer
{3}{R}
Creature -- Goblin Warrior
0/0
As ~this~ enters, roll a six-sided die. ~this~ enters with a number of +1/+1 counters on it equal to the result.
Whenever you roll a die, remove all +1/+1 counters from ~this~, then put a number of +1/+1 counters on it equal to the result.
Jumbo Imp
{2}{B}
Creature -- Imp
0/0
Flying
As ~this~ enters, roll a six-sided die. ~this~ enters with a number of +1/+1 counters on it equal to the result.
At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on ~this~ equal to the result.
At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from ~this~ equal to the result.
Temp of the Damned
{2}{B}
Creature -- Zombie
3/3
As ~this~ enters, roll a six-sided die. ~this~ enters with a number of funk counters on it equal to the result.
At the beginning of your upkeep, remove a funk counter from ~this~. If you can't, sacrifice it.