Login

Search
Trade
Autocard
Search options
(partial) name
cost
converted
type
subtypes
supertypes
power / toughness
ability
text
abbreviation
color
deck colors
rarity
expansion
flavor text
artist
value


name contained in:

order by (1)
(2)
(3) name

Output options

34 results - Link to this list
New search
Amulet of Quoz
{6}
Artifact
Remove ~this~ from your deck before playing if you're not playing for ante.
{T}, Sacrifice ~this~: Target opponent may ante the top card of their library. If they don't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Activate only during your upkeep.
Augur il-Vec
{1}{W}
Creature -- Human Cleric
1/3
Shadow (~this~ can block or be blocked by only creatures with shadow.)
Sacrifice ~this~: You gain 4 life. Activate only during your upkeep.
Augur of Skulls
{1}{B}
Creature -- Skeleton Wizard
1/1
{1}{B}: Regenerate ~this~.
Sacrifice ~this~: Target player discards two cards. Activate only during your upkeep.
Aven Augur
{3}{U}
Creature -- Bird Wizard
2/2
Flying
Sacrifice ~this~: Return up to two target creatures to their owners' hands. Activate only during your upkeep.
Balduvian Hydra
{X}{R}{R}
Creature -- Hydra
0/1
~this~ enters with X +1/+0 counters on it.
Remove a +1/+0 counter from ~this~: Prevent the next 1 damage that would be dealt to it this turn.
{R}{R}{R}: Put a +1/+0 counter on ~this~. Activate only during your upkeep.
Black Carriage
{3}{B}{B}
Creature -- Horse
4/4
Trample
~this~ doesn't untap during your untap step.
Sacrifice a creature: Untap ~this~. Activate only during your upkeep.
Clockwork Avian
{5}
Artifact Creature -- Bird
0/4
Flying
~this~ enters with four +1/+0 counters on it.
At end of combat, if ~this~ attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {T}: Put up to X +1/+0 counters on ~this~. This ability can't cause the total number of +1/+0 counters on ~this~ to be greater than four. Activate only during your upkeep.
Clockwork Beast
{6}
Artifact Creature -- Beast
0/4
~this~ enters with seven +1/+0 counters on it.
At end of combat, if ~this~ attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {T}: Put up to X +1/+0 counters on ~this~. This ability can't cause the total number of +1/+0 counters on ~this~ to be greater than seven. Activate only during your upkeep.
Clockwork Steed
{4}
Artifact Creature -- Horse
0/3
~this~ enters with four +1/+0 counters on it.
~this~ can't be blocked by artifact creatures.
At end of combat, if ~this~ attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {T}: Put up to X +1/+0 counters on ~this~. This ability can't cause the total number of +1/+0 counters on ~this~ to be greater than four. Activate only during your upkeep.
Clockwork Swarm
{4}
Artifact Creature -- Insect
0/3
~this~ enters with four +1/+0 counters on it.
~this~ can't be blocked by Walls.
At end of combat, if ~this~ attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {T}: Put up to X +1/+0 counters on ~this~. This ability can't cause the total number of +1/+0 counters on ~this~ to be greater than four. Activate only during your upkeep.
Colossus of Sardia
{9}
Artifact Creature -- Golem
9/9
Trample (~this~ can deal excess combat damage to the player or planeswalker it's attacking.)
~this~ doesn't untap during your untap step.
{9}: Untap ~this~. Activate only during your upkeep.
Cyclopean Tomb
{4}
Artifact
{2}, {T}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate only during your upkeep.
When ~this~ is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with ~this~ but that a mire counter has not been removed from with ~this~.
Dwarven Weaponsmith
{1}{R}
Creature -- Dwarf Artificer
1/1
{T}, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate only during your upkeep.
Emberwilde Augur
{1}{R}
Creature -- Goblin Shaman
2/1
Sacrifice ~this~: It deals 3 damage to target player or planeswalker. Activate only during your upkeep.
Energy Vortex
{3}{U}{U}
Enchantment
As ~this~ enters, choose an opponent.
At the beginning of your upkeep, remove all vortex counters from ~this~.
At the beginning of the chosen player's upkeep, ~this~ deals 3 damage to that player unless they pay {1} for each vortex counter on ~this~.
{X}: Put X vortex counters on ~this~. Activate only during your upkeep.
Eternal Dragon
{5}{W}{W}
Creature -- Dragon Spirit
5/5
Flying
{3}{W}{W}: Return ~this~ from your graveyard to your hand. Activate only during your upkeep.
Plainscycling {2} ({2}, Discard ~this~: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Firemane Angel
{3}{R}{W}{W}
Creature -- Angel
4/3
Flying, first strike
At the beginning of your upkeep, if ~this~ is in your graveyard or on the battlefield, you may gain 1 life.
{6}{R}{R}{W}{W}: Return ~this~ from your graveyard to the battlefield. Activate only during your upkeep.
Grim Reminder
{2}{B}
Instant
Search your library for a nonland card and reveal it. Each opponent who cast a spell this turn with the same name as that card loses 6 life. Then shuffle.
{B}{B}: Return ~this~ from your graveyard to your hand. Activate only during your upkeep.
Hammer of Bogardan
{1}{R}{R}
Sorcery
~this~ deals 3 damage to any target.
{2}{R}{R}{R}: Return ~this~ from your graveyard to your hand. Activate only during your upkeep.
Hell's Caretaker
{3}{B}
Creature -- Horror
1/1
{T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only during your upkeep.

Fetching more cards...

New search