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Clockwork Avian
{5}
Artifact Creature -- Bird
0/4
Flying
~this~ enters with four +1/+0 counters on it.
At end of combat, if ~this~ attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {T}: Put up to X +1/+0 counters on ~this~. This ability can't cause the total number of +1/+0 counters on ~this~ to be greater than four. Activate only during your upkeep.

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name expansion rarity artist flavor text original text image
Masters Edition IV uncommon Randy Asplund Flying
Clockwork Avian enters the battlefield with four +1/+0 counters on it.
At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, : Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep.
Beatdown Box Set rare Randy Asplund Clockwork Avian comes into play with four +1/+0 counters on it.
Clockwork Avian can't have more than four +1/+0 counters on it.
At end of combat, if Clockwork Avian attacked or blocked this turn, remove a +1/+0 counter from it.
{X}, {T}: Put X +1/+0 counters on Clockwork Avian. Play this ability only during your upkeep.
Fourth Edition rare Randy Asplund-Faith Flying
When Clockwork Avian comes into play, put four +1/+0 counters on it. At the end of any combat in which Clockwork Avian is assigned to attack or block, remove a counter.
{X}, {T}: Put X +1/+0 counters on Clockwork Avian. You may have no more than four of these counters on Clockwork Avian. Use this ability only during your upkeep.
Antiquities rare Randy Asplund-Faith Flying
Put four +1/+0 counters on Avian. After Avian attacks or blocks a creature, discard a counter.
During his or her upkeep, controller may buy back lost counters for {1} per counter; this taps Avian.

Abilities (click to find cards with that ability):
Flying (1896)
{X}, {T}: {effect} (36)
Activate this ability only during your upkeep (34)
At end of combat, if ~this~ attacked or blocked this combat, {effect} (6)
~this~ enters the battlefield with {n} +{n}/+0 counters on it (4)
This ability can't cause the total number of +{n}/+0 counters on ~this~ to be greater than {n} (4)
Put up to X +{n}/+0 counters on ~this~ (4)
Remove a +{n}/+0 counter from it (4)


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