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27 results - Link to this list
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Architects of Will
{2}{U}{B}
Artifact Creature -- Human Wizard
3/3
When ~this~ enters the battlefield, look at the top three cards of target player's library, then put them back in any order.
Cycling {u/b} ({u/b}, Discard this card: Draw a card.)
Aven Fateshaper
{6}{U}
Creature -- Bird Wizard
4/5
Flying
When ~this~ enters the battlefield, look at the top four cards of your library, then put them back in any order.
{4}{U}: Look at the top four cards of your library, then put them back in any order.
Crystal Seer
{4}{U}
Creature -- Vedalken Wizard
2/2
When ~this~ enters the battlefield, look at the top four cards of your library, then put them back in any order.
{4}{U}: Return ~this~ to its owner's hand.
Descendant of Soramaro
{3}{U}
Creature -- Human Wizard
2/3
{1}{U}: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order.
Discombobulate
{2}{U}{U}
Instant
Counter target spell. Look at the top four cards of your library, then put them back in any order.
Elemental Augury
{U}{B}{R}
Enchantment
{3}: Look at the top three cards of target player's library, then put them back in any order.
Gilt-Leaf Seer
{2}{G}
Creature -- Elf Shaman
2/2
{G}, {T}: Look at the top two cards of your library, then put them back in any order.
Halimar Depths
Land
~this~ enters the battlefield tapped.
When ~this~ enters the battlefield, look at the top three cards of your library, then put them back in any order.
{T}: Add {U}.
Index
{U}
Sorcery
Look at the top five cards of your library, then put them back in any order.
Information Dealer
{1}{U}
Creature -- Human Wizard
1/1
{T}: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.
Inkfathom Divers
{3}{U}{U}
Creature -- Merfolk Soldier
3/3
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
When ~this~ enters the battlefield, look at the top four cards of your library, then put them back in any order.
Mirri's Guile
{G}
Enchantment
At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.
Natural Selection
{G}
Instant
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Omen
{1}{U}
Sorcery
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Ponder
{U}
Sorcery
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Pondering Mage
{3}{U}{U}
Creature -- Human Wizard
3/4
When ~this~ enters the battlefield, look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.
Portent
{U}
Sorcery
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.
Sage Aven
{3}{U}
Creature -- Bird Wizard
1/3
Flying (This creature can't be blocked except by creatures with flying or reach.)
When ~this~ enters the battlefield, look at the top four cards of your library, then put them back in any order.
Sage of Epityr
{U}
Creature -- Human Wizard
1/1
When ~this~ enters the battlefield, look at the top four cards of your library, then put them back in any order.
Sage Owl
{1}{U}
Creature -- Bird
1/1
Flying
When ~this~ enters the battlefield, look at the top four cards of your library, then put them back in any order.

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