Login

Search
Trade
Autocard
Search options
(partial) name
cost
converted
type
subtypes
supertypes
power / toughness
ability
text
abbreviation
color
deck colors
rarity
expansion
flavor text
artist
value


name contained in:

order by (1)
(2)
(3) name

Output options

50 results - Link to this list
New search
Coastal Hornclaw
{4}{U}
Creature -- Bird
3/3
Sacrifice a land: ~this~ gains flying until end of turn.
Cobalt Golem
{4}
Artifact Creature -- Golem
2/3
{1}{U}: ~this~ gains flying until end of turn.
Cromat
{W}{U}{B}{R}{G}
Legendary Creature -- Illusion
5/5
{W}{B}: Destroy target creature blocking or blocked by ~this~.
{U}{R}: ~this~ gains flying until end of turn.
{B}{G}: Regenerate ~this~.
{R}{W}: ~this~ gets +1/+1 until end of turn.
{G}{U}: Put ~this~ on top of its owner's library.
Dragon Whisperer
{R}{R}
Creature -- Human Shaman
2/2
{R}: ~this~ gains flying until end of turn.
{1}{R}: ~this~ gets +1/+0 until end of turn.
Formidable -- {4}{R}{R}: Create a 4/4 red Dragon creature token with flying. Activate only if creatures you control have total power 8 or greater.
Dross Hopper
{1}{B}
Creature -- Phyrexian Insect Horror
2/1
Sacrifice a creature: ~this~ gains flying until end of turn.
Dukhara Peafowl
{4}
Artifact Creature -- Bird
2/4
{U}: ~this~ gains flying until end of turn.
Falkenrath Torturer
{2}{B}
Creature -- Vampire
2/1
Sacrifice a creature: ~this~ gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on ~this~.
Fledgling Imp
{2}{B}
Creature -- Imp
2/2
{B}, Discard a card: ~this~ gains flying until end of turn.
Glorifier of Dusk
{3}{W}{W}
Creature -- Vampire Soldier
4/4
Pay 2 life: ~this~ gains flying until end of turn.
Pay 2 life: ~this~ gains vigilance until end of turn.
Goblin Balloon Brigade
{R}
Creature -- Goblin Warrior
1/1
{R}: ~this~ gains flying until end of turn.
Goblin Bird-Grabber
{1}{R}
Creature -- Goblin
2/1
{R}: ~this~ gains flying until end of turn. Activate only if you control a creature with flying.
Gust-Skimmer
{2}
Artifact Creature -- Insect
2/1
{U}: ~this~ gains flying until end of turn.
Ironclaw Buzzardiers
{2}{R}
Creature -- Orc Scout
2/2
~this~ can't block creatures with power 2 or greater.
{R}: ~this~ gains flying until end of turn.
Kalastria Nightwatch
{4}{B}
Creature -- Vampire Warrior Ally
4/5
Whenever you gain life, ~this~ gains flying until end of turn.
Kami of Tattered Shoji
{4}{W}
Creature -- Spirit
2/5
Whenever you cast a Spirit or Arcane spell, ~this~ gains flying until end of turn.
Kavu Glider
{2}{R}
Creature -- Kavu
2/1
{W}: ~this~ gets +0/+1 until end of turn.
{U}: ~this~ gains flying until end of turn.
Killer Whale
{3}{U}{U}
Creature -- Whale
3/5
{U}: ~this~ gains flying until end of turn.
Kor Sky Climber
{2}{W}
Creature -- Kor Soldier Ally
3/2
{1}{W}: ~this~ gains flying until end of turn.
Leaping Master
{1}{R}
Creature -- Human Monk
2/1
{2}{W}: ~this~ gains flying until end of turn.
Manta Riders
{U}
Creature -- Merfolk
1/1
{U}: ~this~ gains flying until end of turn.

Show remaining 30 cards.

New search