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25 results - Link to this list
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Cave-In
{3}{R}{R}
Sorcery
You may exile a red card from your hand rather than pay ~this~'s mana cost.
~this~ deals 2 damage to each creature and each player.
Dakmor Plague
{3}{B}{B}
Sorcery
~this~ deals 3 damage to each creature and each player.
Devastate
{3}{R}{R}
Sorcery
Destroy target land. ~this~ deals 1 damage to each creature and each player.
Dry Spell
{1}{B}
Sorcery
~this~ deals 1 damage to each creature and each player.
Evincar's Justice
{2}{B}{B}
Sorcery
Buyback {3} (You may pay an additional {3} as you cast ~this~. If you do, put ~this~ into your hand as it resolves.)
~this~ deals 2 damage to each creature and each player.
Famine
{3}{B}{B}
Sorcery
~this~ deals 3 damage to each creature and each player.
Festering Evil
{3}{B}{B}
Enchantment
At the beginning of your upkeep, ~this~ deals 1 damage to each creature and each player.
{B}{B}, Sacrifice ~this~: It deals 3 damage to each creature and each player.
Fire Tempest
{5}{R}{R}
Sorcery
~this~ deals 6 damage to each creature and each player.
Gangrenous Zombies
{1}{B}{B}
Creature -- Zombie
2/2
{T}, Sacrifice ~this~: ~this~ deals 1 damage to each creature and each player. If you control a snow Swamp, ~this~ deals 2 damage to each creature and each player instead.
Infected Vermin
{2}{B}
Creature -- Rat
1/1
{2}{B}: ~this~ deals 1 damage to each creature and each player.
Threshold -- {3}{B}: ~this~ deals 3 damage to each creature and each player. Activate only if seven or more cards are in your graveyard.
Inferno
{5}{R}{R}
Instant
~this~ deals 6 damage to each creature and each player.
Last Laugh
{2}{B}{B}
Enchantment
Whenever a permanent other than ~this~ is put into a graveyard from the battlefield, ~this~ deals 1 damage to each creature and each player.
When no creatures are on the battlefield, sacrifice ~this~.
Pestilence
{2}{B}{B}
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice ~this~.
{B}: ~this~ deals 1 damage to each creature and each player.
Pestilence Demon
{5}{B}{B}{B}
Creature -- Demon
7/6
Flying
{B}: ~this~ deals 1 damage to each creature and each player.
Plague Spitter
{2}{B}
Creature -- Phyrexian Horror
2/2
At the beginning of your upkeep, ~this~ deals 1 damage to each creature and each player.
When ~this~ dies, it deals 1 damage to each creature and each player.
Psychotic Haze
{2}{B}{B}
Instant
~this~ deals 1 damage to each creature and each player.
Madness {1}{B} (If you discard ~this~, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Pyrohemia
{2}{R}{R}
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice ~this~.
{R}: ~this~ deals 1 damage to each creature and each player.
Rain of Embers
{1}{R}
Sorcery
~this~ deals 1 damage to each creature and each player.
Screams of the Damned
{3}{B}{B}
Enchantment
{1}{B}, Exile a card from your graveyard: ~this~ deals 1 damage to each creature and each player.
Skirk Fire Marshal
{3}{R}{R}
Creature -- Goblin
2/2
Protection from red
Tap five untapped Goblins you control: ~this~ deals 10 damage to each creature and each player.

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