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7 results - Link to this list
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Dark Maze
{4}{U}
Creature -- Wall
4/5
Defender (~this~ can't attack.)
{0}: ~this~ can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.
Glade Watcher
{1}{G}
Creature -- Elemental
3/3
Defender
Formidable -- {G}: ~this~ can attack this turn as though it didn't have defender. Activate only if creatures you control have total power 8 or greater.
Hightide Hermit
{4}{U}
Creature -- Crab
4/4
Defender
When ~this~ enters, you get {e}{e}{e}{e} (four energy counters).
Pay {e}{e}: ~this~ can attack this turn as though it didn't have defender.
Mirror Wall
{3}{U}
Creature -- Wall
3/4
Defender (~this~ can't attack.)
{W}: ~this~ can attack this turn as though it didn't have defender.
Returned Phalanx
{1}{B}
Creature -- Zombie Soldier
3/3
Defender
{1}{U}: ~this~ can attack this turn as though it didn't have defender.
Vodalian War Machine
{1}{U}{U}
Creature -- Wall
0/4
Defender (~this~ can't attack.)
Tap an untapped Merfolk you control: ~this~ can attack this turn as though it didn't have defender.
Tap an untapped Merfolk you control: ~this~ gets +2/+1 until end of turn.
When ~this~ dies, destroy all Merfolk tapped this turn to pay for its abilities.
Wall of One Thousand Cuts
{3}{W}{W}
Creature -- Wall
3/5
Defender, flying
{W}: ~this~ can attack this turn as though it didn't have defender.

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