Login

Search
Trade
Autocard
Search options
(partial) name
cost
converted
type
subtypes
supertypes
power / toughness
ability
text
abbreviation
color
deck colors
rarity
expansion
flavor text
artist
value


name contained in:

order by (1)
(2)
(3) name

Output options

55 results - Link to this list
New search
Akoum Firebird
{2}{R}{R}
Creature -- Phoenix
3/3
Flying, haste
~this~ attacks each combat if able.
Landfall -- Whenever a land you control enters, you may pay {4}{R}{R}. If you do, return ~this~ from your graveyard to the battlefield.
Alpine Guide
{2}{R}
Snow Creature -- Human Scout
3/3
When ~this~ enters, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle.
~this~ attacks each combat if able.
When ~this~ leaves the battlefield, sacrifice a Mountain.
Anje's Ravager
{2}{R}
Creature -- Vampire Berserker
3/3
~this~ attacks each combat if able.
Whenever ~this~ attacks, discard your hand, then draw three cards.
Madness {1}{R} (If you discard ~this~, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Ashen Monstrosity
{5}{R}{R}
Creature -- Spirit
7/4
Haste
~this~ attacks each combat if able.
Bane of Hanweir
Creature -- Werewolf
5/5
~this~ attacks each combat if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform ~this~.
Barricade Breaker
{7}
Artifact Creature -- Juggernaut
7/5
Improvise (Your artifacts can help cast ~this~. Each artifact you tap after you're done activating mana abilities pays for {1}.)
~this~ attacks each combat if able.
Battle-Mad Ronin
{1}{R}
Creature -- Human Samurai
1/1
Bushido 2 (Whenever ~this~ blocks or becomes blocked, it gets +2/+2 until end of turn.)
~this~ attacks each combat if able.
Berserkers of Blood Ridge
{4}{R}
Creature -- Human Berserker
4/4
~this~ attacks each combat if able.
Bloodcrazed Neonate
{1}{R}
Creature -- Vampire
2/1
~this~ attacks each combat if able.
Whenever ~this~ deals combat damage to a player, put a +1/+1 counter on it.
Bloodrock Cyclops
{2}{R}
Creature -- Cyclops
3/3
~this~ attacks each combat if able.
Boomstacker
{2}{R}
Creature -- Goblin Artificer
0/0
As ~this~ enters and whenever it attacks, stack two dice on top of it. (All dice must be stacked vertically, one on top of another.)
~this~ gets +1/+1 for each die in its stack.
~this~ attacks each combat if able.
When the stack falls, sacrifice ~this~.
Cogwork Tracker
{4}
Artifact Creature -- Dog Construct
4/4
Reveal ~this~ as you draft it and note the player who passed it to you.
~this~ attacks each combat if able.
~this~ attacks a player you noted for cards named Cogwork Tracker each combat if able.
Crazed Goblin
{R}
Creature -- Goblin Warrior
1/1
~this~ attacks each combat if able.
Daring Fiendbonder
{3}{B}
Creature -- Human Warlock
5/1
Haste
~this~ attacks each combat if able.
{1}{B}, Exile ~this~ from your graveyard: Put an indestructible counter on target creature. Activate only as a sorcery.
Darksteel Juggernaut
{5}
Artifact Creature -- Juggernaut
*/*
Indestructible
~this~'s power and toughness are each equal to the number of artifacts you control.
~this~ attacks each combat if able.
Dauthi Slayer
{B}{B}
Creature -- Dauthi Soldier
2/2
Shadow (~this~ can block or be blocked by only creatures with shadow.)
~this~ attacks each combat if able.
Deathbellow Raider
{1}{R}
Creature -- Minotaur Berserker
2/3
~this~ attacks each combat if able.
{2}{B}: Regenerate ~this~.
Emberwilde Caliph
{2}{U}{R}
Creature -- Djinn
4/4
Flying, trample
~this~ attacks each combat if able.
Whenever ~this~ deals damage, you lose that much life.
Flameborn Hellion
{5}{R}
Creature -- Hellion
5/4
Haste
~this~ attacks each combat if able.
Flamewake Phoenix
{1}{R}{R}
Creature -- Phoenix
2/2
Flying, haste
~this~ attacks each combat if able.
Ferocious -- At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return ~this~ from your graveyard to the battlefield.

Show remaining 35 cards.

New search