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Beanstalk Giant
{6}{G}
Creature -- Giant
*/*
~this~'s power and toughness are each equal to the number of lands you control.
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Fertile Footsteps
{2}{G}
Sorcery -- Adventure
Search your library for a basic land card, put it onto the battlefield, then shuffle. (Then exile ~this~. You may cast the creature later from exile.)
Dakkon Blackblade
{2}{W}{U}{U}{B}
Legendary Creature -- Human Warrior
*/*
~this~'s power and toughness are each equal to the number of lands you control.
Molimo, Maro-Sorcerer
{4}{G}{G}{G}
Legendary Creature -- Elemental
*/*
Trample (~this~ can deal excess combat damage to the player or planeswalker it's attacking.)
~this~'s power and toughness are each equal to the number of lands you control.
Rubblehulk
{4}{R}{G}
Creature -- Elemental
*/*
~this~'s power and toughness are each equal to the number of lands you control.
Bloodrush -- {1}{R}{G}, Discard ~this~: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.
Ulvenwald Hydra
{4}{G}{G}
Creature -- Hydra
*/*
Reach
~this~'s power and toughness are each equal to the number of lands you control.
When ~this~ enters, you may search your library for a land card, put it onto the battlefield tapped, then shuffle.
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