Soul Seizer
{3}{U}{U}
Creature -- Spirit
1/3
Flying
When ~this~ deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls.
Vildin-Pack Alpha
Creature -- Werewolf
4/3
Whenever a Werewolf you control enters, you may transform it.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform ~this~.