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Blood Seeker
{1}{B}
Creature -- Vampire Shaman
1/1
Whenever a creature an opponent controls enters, you may have that player lose 1 life.
Bloodchief Ascension
{B}
Enchantment
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on ~this~. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if ~this~ has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Quest for the Nihil Stone
{B}
Enchantment
Whenever an opponent discards a card, you may put a quest counter on ~this~.
At the beginning of each opponent's upkeep, if that player has no cards in hand and ~this~ has two or more quest counters on it, you may have that player lose 5 life.
Suture Priest
{1}{W}
Creature -- Phyrexian Cleric
1/1
Whenever another creature you control enters, you may gain 1 life.
Whenever a creature an opponent controls enters, you may have that player lose 1 life.
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