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9 results - Link to this list
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Cloak and Dagger
{2}
Kindred Artifact -- Rogue Equipment
Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)
Whenever a Rogue creature enters, you may attach ~this~ to it.
Equip {3}
Diviner's Wand
{3}
Kindred Artifact -- Wizard Equipment
Equipped creature has "Whenever you draw a card, ~this~ gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card."
Whenever a Wizard creature enters, you may attach ~this~ to it.
Equip {3}
Hero's Blade
{2}
Artifact -- Equipment
Equipped creature gets +3/+2.
Whenever a legendary creature you control enters, you may attach ~this~ to it.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Inventor's Goggles
{1}
Artifact -- Equipment
Equipped creature gets +1/+2.
Whenever an Artificer you control enters, you may attach ~this~ to it.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Obsidian Battle-Axe
{3}
Kindred Artifact -- Warrior Equipment
Equipped creature gets +2/+1 and has haste.
Whenever a Warrior creature enters, you may attach ~this~ to it.
Equip {3}
Sai of the Shinobi
{1}
Artifact -- Equipment
Equipped creature gets +1/+1.
Whenever a creature you control enters, you may attach ~this~ to it.
Equip {2}
Stormrider Rig
{2}
Artifact -- Equipment
Equipped creature gets +1/+1.
Whenever a creature you control enters, you may attach ~this~ to it.
Equip {2}
Thornbite Staff
{2}
Kindred Artifact -- Shaman Equipment
Equipped creature has "{2}, {T}: ~this~ deals 1 damage to any target" and "Whenever a creature dies, untap ~this~."
Whenever a Shaman creature enters, you may attach ~this~ to it.
Equip {4}
Veteran's Armaments
{2}
Kindred Artifact -- Soldier Equipment
Equipped creature has "Whenever ~this~ attacks or blocks, it gets +1/+1 until end of turn for each attacking creature."
Whenever a Soldier creature enters, you may attach ~this~ to it.
Equip {2}

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