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5 results - Link to this list
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AEthertorch Renegade
{2}{R}
Creature -- Human Rogue
1/2
When ~this~ enters, you get {e}{e}{e}{e} (four energy counters).
{T}, Pay {e}{e}: ~this~ deals 1 damage to target creature.
{T}, Pay eight {e}: ~this~ deals 6 damage to target player or planeswalker.
Confiscation Coup
{3}{U}{U}
Sorcery
Choose target artifact or creature. You get {e}{e}{e}{e} (four energy counters), then you may pay an amount of {e} equal to that permanent's mana value. If you do, gain control of it.
Consulate Surveillance
{3}{W}
Enchantment
When ~this~ enters, you get {e}{e}{e}{e} (four energy counters).
Pay {e}{e}: Prevent all damage that would be dealt to you this turn by a source of your choice.
Hightide Hermit
{4}{U}
Creature -- Crab
4/4
Defender
When ~this~ enters, you get {e}{e}{e}{e} (four energy counters).
Pay {e}{e}: ~this~ can attack this turn as though it didn't have defender.
Shipwreck Moray
{3}{U}
Creature -- Fish
0/5
When ~this~ enters, you get {e}{e}{e}{e} (four energy counters).
Pay {e}: ~this~ gets +2/-2 until end of turn.

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