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Azra Oddsmaker
{1}{B}{R}
Creature -- Azra Warrior
3/3
At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards.
Bequeathal
{G}
Enchantment -- Aura
Enchant creature
When enchanted creature dies, you draw two cards.
Double Take
{3}{U}{U}
Instant
Choose another player. You draw two cards. At the beginning of the first upkeep in your next game with that player, you draw two cards.
Embrace My Diabolical Vision
Scheme
When you set this scheme in motion, each player shuffles their hand and graveyard into their library. You draw seven cards, then each other player draws four cards.
Funeral Rites
{2}{B}
Sorcery
You draw two cards, lose 2 life, then mill two cards.
Inspired Ultimatum
{U}{U}{R}{R}{R}{W}{W}
Sorcery
Target player gains 5 life, ~this~ deals 5 damage to any target, then you draw five cards.
Jace, the Living Guildpact
{2}{U}{U}
Legendary Planeswalker -- Jace
5
[+1]: Look at the top two cards of your library. Put one of them into your graveyard.
[-3]: Return another target nonland permanent to its owner's hand.
[-8]: Each player shuffles their hand and graveyard into their library. You draw seven cards.
Live Fast
{2}{B}
Sorcery
You draw two cards, lose 2 life, and get {e}{e} (two energy counters).
Nicol Bolas, the Deceiver
{5}{U}{B}{R}
Legendary Planeswalker -- Bolas
5
[+3]: Each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.
[-3]: Destroy target creature. Draw a card.
[-11]: ~this~ deals 7 damage to each opponent. You draw seven cards.
Words of Wisdom
{1}{U}
Instant
You draw two cards, then each other player draws a card.
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