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Bellowing Fiend
{4}{B}
Creature -- Spirit
3/3
Flying
Whenever ~this~ deals damage to a creature, ~this~ deals 3 damage to that creature's controller and 3 damage to you.
Cruel Deceiver
{1}{B}
Creature -- Spirit
2/1
{1}: Look at the top card of your library.
{2}: Reveal the top card of your library. If it's a land card, ~this~ gains "Whenever ~this~ deals damage to a creature, destroy that creature" until end of turn. Activate only once each turn.
Lowland Basilisk
{2}{G}
Creature -- Basilisk
1/3
Whenever ~this~ deals damage to a creature, destroy that creature at end of combat.
Matsu-Tribe Sniper
{1}{G}
Creature -- Snake Warrior Archer
1/1
{T}: ~this~ deals 1 damage to target creature with flying.
Whenever ~this~ deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Pit Spawn
{4}{B}{B}{B}
Creature -- Demon
6/4
First strike
At the beginning of your upkeep, sacrifice ~this~ unless you pay {B}{B}.
Whenever ~this~ deals damage to a creature, exile that creature.
Red-Hot Hottie
{2}{R}{R}
Creature -- Elemental
2/5
Whenever ~this~ deals damage to a creature, put a third-degree-burn counter on that creature. It gains "At the beginning of each end step, sacrifice ~this~ unless you scream 'Aaah!' at the top of your lungs."
Spiritmonger
{3}{B}{G}
Creature -- Beast
6/6
Whenever ~this~ deals damage to a creature, put a +1/+1 counter on ~this~.
{B}: Regenerate ~this~.
{G}: ~this~ becomes the color of your choice until end of turn.
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