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Abomination of Gudul
{3}{B}{G}{U}
Creature -- Horror
3/4
Flying
Whenever ~this~ deals combat damage to a player, you may draw a card. If you do, discard a card.
Morph {2}{B}{G}{U} (You may cast ~this~ face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Academy Raider
{2}{R}
Creature -- Human Warrior
1/1
Intimidate (~this~ can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever ~this~ deals combat damage to a player, you may discard a card. If you do, draw a card.
Akki Underminer
{3}{R}
Creature -- Goblin Rogue Shaman
1/1
Whenever ~this~ deals combat damage to a player, that player sacrifices a permanent of their choice.
Ammit Eternal
{2}{B}
Creature -- Zombie Crocodile Demon
5/5
Afflict 3 (Whenever ~this~ becomes blocked, defending player loses 3 life.)
Whenever an opponent casts a spell, put a -1/-1 counter on ~this~.
Whenever ~this~ deals combat damage to a player, remove all -1/-1 counters from it.
Arcbound Slith
{2}
Artifact Creature -- Slith
0/0
Whenever ~this~ deals combat damage to a player, put a +1/+1 counter on it.
Modular 1 (~this~ enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Ashling, the Extinguisher
{2}{B}{B}
Legendary Creature -- Elemental Shaman
4/4
Whenever ~this~ deals combat damage to a player, choose target creature that player controls. The player sacrifices that creature.
Augury Adept
{1}{W/U}{W/U}
Creature -- Kithkin Wizard
2/2
Whenever ~this~ deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its mana value.
Balefire Dragon
{5}{R}{R}
Creature -- Dragon
6/6
Flying
Whenever ~this~ deals combat damage to a player, it deals that much damage to each creature that player controls.
Balshan Beguiler
{2}{U}
Creature -- Human Wizard
1/1
Whenever ~this~ deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard.
Banshee of the Dread Choir
{3}{B}{B}
Creature -- Spirit
4/4
Myriad (Whenever ~this~ attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Whenever ~this~ deals combat damage to a player, that player discards a card.
Beacon Hawk
{1}{W}
Creature -- Bird
1/1
Flying
Whenever ~this~ deals combat damage to a player, you may untap target creature.
{W}: ~this~ gets +0/+1 until end of turn.
Bearer of Overwhelming Truths
Creature -- Human Wizard
3/2
Prowess (Whenever you cast a noncreature spell, ~this~ gets +1/+1 until end of turn.)
Whenever ~this~ deals combat damage to a player, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice ~this~: Draw a card.")
Blazing Specter
{2}{B}{R}
Creature -- Specter
2/2
Flying, haste
Whenever ~this~ deals combat damage to a player, that player discards a card.
Blind Zealot
{1}{B}{B}
Creature -- Phyrexian Human Cleric
2/2
Intimidate (~this~ can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever ~this~ deals combat damage to a player, you may sacrifice it. If you do, destroy target creature that player controls.
Blinding Angel
{3}{W}{W}
Creature -- Angel
2/4
Flying (~this~ can't be blocked except by creatures with flying or reach.)
Whenever ~this~ deals combat damage to a player, that player skips their next combat phase.
Blizzard Specter
{2}{U}{B}
Snow Creature -- Specter
2/3
Flying
Whenever ~this~ deals combat damage to a player, choose one --
* That player returns a permanent they control to its owner's hand.
* That player discards a card.
Bloodcrazed Neonate
{1}{R}
Creature -- Vampire
2/1
~this~ attacks each combat if able.
Whenever ~this~ deals combat damage to a player, put a +1/+1 counter on it.
Bloodmad Vampire
{2}{R}
Creature -- Vampire Berserker
4/1
Whenever ~this~ deals combat damage to a player, put a +1/+1 counter on it.
Madness {1}{R} (If you discard ~this~, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Blurry Beeble
{U}
Artifact Creature -- Cyborg Beeble
1/1
Blurry (~this~ can be blocked only if defending player was wearing glasses as it was cast.)
Whenever ~this~ deals combat damage to a player, you may draw a card. If you do, discard a card.
Book Devourer
{5}{R}
Creature -- Beast
4/5
Trample
Whenever ~this~ deals combat damage to a player, you may discard all the cards in your hand. If you do, draw that many cards.
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