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Elite Javelineer
{2}{W}
Creature -- Human Soldier
2/2
Whenever ~this~ blocks, it deals 1 damage to target attacking creature.
Folk of An-Havva
{G}
Creature -- Human
1/1
Whenever ~this~ blocks, it gets +2/+0 until end of turn.
Fortress Cyclops
{3}{R}{W}
Creature -- Cyclops Soldier
3/3
Whenever ~this~ attacks, it gets +3/+0 until end of turn.
Whenever ~this~ blocks, it gets +0/+3 until end of turn.
Giant Badger
{1}{G}{G}
Creature -- Badger
2/2
Whenever ~this~ blocks, it gets +2/+2 until end of turn.
Goblin Snowman
{3}{R}
Creature -- Goblin
1/1
Whenever ~this~ blocks, prevent all combat damage that would be dealt to and dealt by it this turn.
{T}: ~this~ deals 1 damage to target creature it's blocking.
Goldenglow Moth
{W}
Creature -- Insect
0/1
Flying
Whenever ~this~ blocks, you may gain 4 life.
Guardian of the Gateless
{4}{W}
Creature -- Angel
3/3
Flying
~this~ can block any number of creatures.
Whenever ~this~ blocks, it gets +1/+1 until end of turn for each creature it's blocking.
Horde Ambusher
{1}{R}
Creature -- Human Berserker
2/2
Whenever ~this~ blocks, it deals 1 damage to you.
Morph--Reveal a red card in your hand. (You may cast ~this~ face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When ~this~ is turned face up, target creature can't block this turn.
Jareth, Leonine Titan
{3}{W}{W}{W}
Legendary Creature -- Cat Giant
4/7
Whenever ~this~ blocks, it gets +7/+7 until end of turn.
{W}: ~this~ gains protection from the color of your choice until end of turn.
Marton Stromgald
{2}{R}{R}
Legendary Creature -- Human Knight
1/1
Whenever ~this~ attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than ~this~.
Whenever ~this~ blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than ~this~.
Pride Guardian
{W}
Creature -- Cat Monk
0/3
Defender
Whenever ~this~ blocks, you gain 3 life.
Psychic Membrane
{2}{U}
Creature -- Wall
0/3
Defender (~this~ can't attack.)
Whenever ~this~ blocks, you may draw a card.
Root Spider
{3}{G}
Creature -- Spider
2/2
Whenever ~this~ blocks, it gets +1/+0 and gains first strike until end of turn.
Royal Trooper
{2}{W}
Creature -- Human Soldier
2/2
Whenever ~this~ blocks, it gets +2/+2 until end of turn.
Serene Master
{1}{W}
Creature -- Human Monk
0/2
Whenever ~this~ blocks, exchange its power and the power of target creature it's blocking until end of combat.
Shield Sphere
{0}
Artifact Creature -- Wall
0/6
Defender
Whenever ~this~ blocks, put a -0/-1 counter on it.
Shielded AEther Thief
{1}{U}
Creature -- Vedalken Rogue
0/4
Flash (You may cast ~this~ any time you could cast an instant.)
Whenever ~this~ blocks, you get {e} (an energy counter).
{T}, Pay {e}{e}{e}: Draw a card.
Shu Defender
{2}{W}
Creature -- Human Soldier
2/2
Whenever ~this~ blocks, it gets +0/+2 until end of turn.
Spincrusher
{2}
Artifact Creature -- Construct
0/2
Whenever ~this~ blocks, put a +1/+1 counter on it.
Remove a +1/+1 counter from ~this~: ~this~ can't be blocked this turn.
Sustainer of the Realm
{2}{W}{W}
Creature -- Angel
2/3
Flying
Whenever ~this~ blocks, it gets +0/+2 until end of turn.
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