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City of Brass
Land
Whenever ~this~ becomes tapped, it deals 1 damage to you.
{T}: Add one mana of any color.
Depala, Pilot Exemplar
{1}{R}{W}
Legendary Creature -- Dwarf Pilot
3/3
Other Dwarves you control get +1/+1.
Each Vehicle you control gets +1/+1 as long as it's a creature.
Whenever ~this~ becomes tapped, you may pay {X}. If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order.
Emmara, Soul of the Accord
{G}{W}
Legendary Creature -- Elf Cleric
2/2
Whenever ~this~ becomes tapped, create a 1/1 white Soldier creature token with lifelink.
Fallowsage
{3}{U}
Creature -- Merfolk Wizard
2/2
Whenever ~this~ becomes tapped, you may draw a card.
Goblin Medics
{2}{R}
Creature -- Goblin Shaman
1/1
Whenever ~this~ becomes tapped, it deals 1 damage to any target.
Grimoire Thief
{U}{U}
Creature -- Merfolk Rogue
2/2
Whenever ~this~ becomes tapped, exile the top three cards of target opponent's library face down.
You may look at cards exiled with ~this~.
{U}, Sacrifice ~this~: Turn all cards exiled with ~this~ face up. Counter all spells with those names.
Night Market Lookout
{B}
Creature -- Human Rogue
1/1
Whenever ~this~ becomes tapped, each opponent loses 1 life and you gain 1 life.
Reckless Racer
{2}{R}
Creature -- Human Pilot
2/3
First strike
Whenever ~this~ becomes tapped, you may discard a card. If you do, draw a card.
Renegade Wheelsmith
{1}{R}{W}
Creature -- Dwarf Pilot
3/2
Whenever ~this~ becomes tapped, target creature can't block this turn.
Scaretiller
{4}
Artifact Creature -- Scarecrow
1/4
Whenever ~this~ becomes tapped, choose one --
* You may put a land card from your hand onto the battlefield tapped.
* Return target land card from your graveyard to the battlefield tapped.
Soldevi Steam Beast
{5}
Artifact Creature -- Beast
4/2
Whenever ~this~ becomes tapped, target opponent gains 2 life.
{2}: Regenerate ~this~.
Sorrow's Path
Land
{T}: Choose two target blocking creatures controlled by the same opponent. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking.
Whenever ~this~ becomes tapped, it deals 2 damage to you and each creature you control.
Spireside Infiltrator
{2}{R}
Creature -- Human Rogue
3/2
Whenever ~this~ becomes tapped, it deals 1 damage to each opponent.
Stonybrook Schoolmaster
{2}{W}
Creature -- Merfolk Wizard
1/2
Whenever ~this~ becomes tapped, you may create a 1/1 blue Merfolk Wizard creature token.
Surgespanner
{2}{U}{U}
Creature -- Merfolk Wizard
2/2
Whenever ~this~ becomes tapped, you may pay {1}{U}. If you do, return target permanent to its owner's hand.
Vampire Envoy
{2}{B}
Creature -- Vampire Cleric Ally
1/4
Flying
Whenever ~this~ becomes tapped, you gain 1 life.
Veteran of the Depths
{3}{W}
Creature -- Merfolk Soldier
2/2
Whenever ~this~ becomes tapped, you may put a +1/+1 counter on it.
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