As Luck Would Have It
{G}
Enchantment
Hexproof
Whenever you roll a die, put a number of luck counters on ~this~ equal to the result. Then if there are 100 or more luck counters on ~this~, you win the game. (Count both rolls if you reroll a die.)
Hammer Jammer
{3}{R}
Creature -- Goblin Warrior
0/0
As ~this~ enters, roll a six-sided die. ~this~ enters with a number of +1/+1 counters on it equal to the result.
Whenever you roll a die, remove all +1/+1 counters from ~this~, then put a number of +1/+1 counters on it equal to the result.