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Adeliz, the Cinder Wind
{1}{U}{R}
Legendary Creature -- Human Wizard
2/2
Flying, haste
Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.
Aria of Flame
{2}{R}
Enchantment
When ~this~ enters, each opponent gains 10 life.
Whenever you cast an instant or sorcery spell, put a verse counter on ~this~, then it deals damage equal to the number of verse counters on it to target player or planeswalker.
Aven Wind Mage
{2}{U}
Creature -- Bird Wizard
2/2
Flying
Whenever you cast an instant or sorcery spell, ~this~ gets +1/+1 until end of turn.
Blistercoil Weird
{U/R}
Creature -- Weird
1/1
Whenever you cast an instant or sorcery spell, ~this~ gets +1/+1 until end of turn. Untap it.
Charmbreaker Devils
{5}{R}
Creature -- Devil
4/4
At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, ~this~ gets +4/+0 until end of turn.
Docent of Perfection
{3}{U}{U}
Creature -- Insect Horror
5/4
Flying
Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform ~this~.
Dynavolt Tower
{3}
Artifact
Whenever you cast an instant or sorcery spell, you get {e}{e} (two energy counters).
{T}, Pay {e}{e}{e}{e}{e}: ~this~ deals 3 damage to any target.
Electrostatic Field
{1}{R}
Creature -- Wall
0/4
Defender
Whenever you cast an instant or sorcery spell, ~this~ deals 1 damage to each opponent.
Erratic Cyclops
{3}{R}
Creature -- Cyclops Shaman
0/8
Trample
Whenever you cast an instant or sorcery spell, ~this~ gets +X/+0 until end of turn, where X is that spell's mana value.
Eyes of the Watcher
{2}{U}
Enchantment
Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Final Iteration
Creature -- Eldrazi Insect
6/5
Flying
Wizards you control get +2/+1 and have flying.
Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token.
Fire Urchin
{1}{R}
Creature -- Elemental
1/3
Trample
Whenever you cast an instant or sorcery spell, ~this~ gets +1/+0 until end of turn.
Firemind's Research
{U}{R}
Enchantment
Whenever you cast an instant or sorcery spell, put a charge counter on ~this~.
{1}{U}, Remove two charge counters from ~this~: Draw a card.
{1}{R}, Remove five charge counters from ~this~: It deals 5 damage to any target.
Fluxcharger
{2}{U}{R}
Creature -- Weird
1/5
Flying
Whenever you cast an instant or sorcery spell, you may switch ~this~'s power and toughness until end of turn.
Gelectrode
{1}{U}{R}
Creature -- Weird
0/1
{T}: ~this~ deals 1 damage to any target.
Whenever you cast an instant or sorcery spell, you may untap ~this~.
Guttersnipe
{2}{R}
Creature -- Goblin Shaman
2/2
Whenever you cast an instant or sorcery spell, ~this~ deals 2 damage to each opponent.
Jace's Sanctum
{3}{U}
Enchantment
Instant and sorcery spells you cast cost {1} less to cast.
Whenever you cast an instant or sorcery spell, scry 1.
Kiln Fiend
{1}{R}
Creature -- Elemental Beast
1/2
Whenever you cast an instant or sorcery spell, ~this~ gets +3/+0 until end of turn.
Mercurial Geists
{2}{U}{R}
Creature -- Spirit
1/3
Flying
Whenever you cast an instant or sorcery spell, ~this~ gets +3/+0 until end of turn.
Metallurgic Summonings
{3}{U}{U}
Enchantment
Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value.
{3}{U}{U}, Exile ~this~: Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts.
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