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49 results - Link to this list
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Baku Altar
{2}
Artifact
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on ~this~.
{2}, {T}, Remove a ki counter from ~this~: Create a 1/1 colorless Spirit creature token.
Blademane Baku
{1}{R}
Creature -- Spirit
1/1
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on ~this~.
{1}, Remove X ki counters from ~this~: For each counter removed, ~this~ gets +2/+0 until end of turn.
Bounteous Kirin
{5}{G}{G}
Legendary Creature -- Kirin Spirit
4/4
Flying
Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's mana value.
Briarknit Kami
{3}{G}{G}
Creature -- Spirit
3/3
Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature.
Budoka Pupil
{1}{G}{G}
Creature -- Human Monk
2/2
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on ~this~.
At the beginning of the end step, if there are two or more ki counters on ~this~, you may flip it.
-----
Ichiga, Who Topples Oaks
Legendary Creature -- Spirit
4/3
Trample
Remove a ki counter from Ichiga: Target creature gets +2/+2 until end of turn.
Callow Jushi
{1}{U}{U}
Creature -- Human Wizard
2/2
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on ~this~.
At the beginning of the end step, if there are two or more ki counters on ~this~, you may flip it.
-----
Jaraku the Interloper
Legendary Creature -- Spirit
3/4
Remove a ki counter from Jaraku: Counter target spell unless its controller pays {2}.
Celestial Kirin
{2}{W}{W}
Legendary Creature -- Kirin Spirit
3/3
Flying
Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's mana value.
Cloudhoof Kirin
{3}{U}{U}
Legendary Creature -- Kirin Spirit
4/4
Flying
Whenever you cast a Spirit or Arcane spell, you may have target player mill X cards, where X is that spell's mana value.
Cunning Bandit
{1}{R}{R}
Creature -- Human Warrior
2/2
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on ~this~.
At the beginning of the end step, if there are two or more ki counters on ~this~, you may flip it.
-----
Azamuki, Treachery Incarnate
Legendary Creature -- Spirit
5/2
Remove a ki counter from Azamuki: Gain control of target creature until end of turn.
Dreamcatcher
{U}
Creature -- Spirit
1/1
Whenever you cast a Spirit or Arcane spell, you may sacrifice ~this~. If you do, draw a card.
Earthshaker
{4}{R}{R}
Creature -- Spirit
4/5
Whenever you cast a Spirit or Arcane spell, ~this~ deals 2 damage to each creature without flying.
Elder Pine of Jukai
{2}{G}
Creature -- Spirit
2/1
Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.
Soulshift 2 (When ~this~ dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.)
Faithful Squire
{1}{W}{W}
Creature -- Human Soldier
2/2
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on ~this~.
At the beginning of the end step, if there are two or more ki counters on ~this~, you may flip it.
-----
Kaiso, Memory of Loyalty
Legendary Creature -- Spirit
3/4
Flying
Remove a ki counter from Kaiso: Prevent all damage that would be dealt to target creature this turn.
Fiddlehead Kami
{4}{G}
Creature -- Spirit
3/3
Whenever you cast a Spirit or Arcane spell, regenerate ~this~.
Guardian of Solitude
{1}{U}
Creature -- Spirit
1/2
Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn.
Haru-Onna
{3}{G}
Creature -- Spirit
2/1
When ~this~ enters, draw a card.
Whenever you cast a Spirit or Arcane spell, you may return ~this~ to its owner's hand.
Hikari, Twilight Guardian
{3}{W}{W}
Legendary Creature -- Spirit
4/4
Flying
Whenever you cast a Spirit or Arcane spell, you may exile ~this~. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.
Hired Muscle
{1}{B}{B}
Creature -- Human Warrior
2/2
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on ~this~.
At the beginning of the end step, if there are two or more ki counters on ~this~, you may flip it.
-----
Scarmaker
Legendary Creature -- Spirit
4/4
Remove a ki counter from Scarmaker: Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Horizon Seed
{4}{W}
Creature -- Spirit
2/1
Whenever you cast a Spirit or Arcane spell, regenerate target creature.
Infernal Kirin
{2}{B}{B}
Legendary Creature -- Kirin Spirit
3/3
Flying
Whenever you cast a Spirit or Arcane spell, target player reveals their hand and discards all cards with that spell's mana value.

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