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Argentum Armor
{6}
Artifact -- Equipment
Equipped creature gets +6/+6.
Whenever equipped creature attacks, destroy target permanent.
Equip {6}
Armory of Iroas
{2}
Artifact -- Equipment
Whenever equipped creature attacks, put a +1/+1 counter on it.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Captain's Claws
{2}
Artifact -- Equipment
Equipped creature gets +1/+0.
Whenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and attacking.
Equip {1}
Explorer's Scope
{1}
Artifact -- Equipment
Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Grappling Hook
{4}
Artifact -- Equipment
Equipped creature has double strike.
Whenever equipped creature attacks, you may have target creature block it this turn if able.
Equip {4}
Heart-Piercer Bow
{2}
Artifact -- Equipment
Whenever equipped creature attacks, ~this~ deals 1 damage to target creature defending player controls.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Mage Slayer
{1}{R}{G}
Artifact -- Equipment
Whenever equipped creature attacks, it deals damage equal to its power to the player or planeswalker it's attacking.
Equip {3}
Moonsilver Spear
{4}
Artifact -- Equipment
Equipped creature has first strike.
Whenever equipped creature attacks, create a 4/4 white Angel creature token with flying.
Equip {4}
Shard of Broken Glass
{1}
Artifact -- Equipment
Equipped creature gets +1/+0.
Whenever equipped creature attacks, you may mill two cards.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Sigiled Sword of Valeron
{3}
Artifact -- Equipment
Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types.
Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking.
Equip {3}
Slab Hammer
{2}
Artifact -- Equipment
Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn.
Equip {2}
Stitcher's Graft
{1}
Artifact -- Equipment
Equipped creature gets +3/+3.
Whenever equipped creature attacks, it doesn't untap during its controller's next untap step.
Whenever ~this~ becomes unattached from a permanent, sacrifice that permanent.
Equip {2}
Sword of the Animist
{2}
Legendary Artifact -- Equipment
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip {2}
Throwing Knife
{2}
Artifact -- Equipment
Equipped creature gets +2/+0.
Whenever equipped creature attacks, you may sacrifice ~this~. If you do, ~this~ deals 2 damage to any target.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Trepanation Blade
{3}
Artifact -- Equipment
Whenever equipped creature attacks, defending player reveals cards from the top of their library until they reveal a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into their graveyard.
Equip {2}
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