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Absolver Thrull
{3}{W}
Creature -- Thrull Cleric
2/3
Haunt (When ~this~ dies, exile it haunting target creature.)
When ~this~ enters or the creature it haunts dies, destroy target enchantment.
Belfry Spirit
{3}{W}{W}
Creature -- Spirit
1/1
Flying
Haunt (When ~this~ dies, exile it haunting target creature.)
When ~this~ enters or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.
Blind Hunter
{2}{W}{B}
Creature -- Bat
2/2
Flying
Haunt (When ~this~ dies, exile it haunting target creature.)
When ~this~ enters or the creature it haunts dies, target player loses 2 life and you gain 2 life.
Exhumer Thrull
{5}{B}
Creature -- Thrull
3/3
Haunt (When ~this~ dies, exile it haunting target creature.)
When ~this~ enters or the creature it haunts dies, return target creature card from your graveyard to your hand.
Graven Dominator
{4}{W}{W}
Creature -- Gargoyle
4/4
Flying
Haunt (When ~this~ dies, exile it haunting target creature.)
When ~this~ enters or the creature it haunts dies, each other creature has base power and toughness 1/1 until end of turn.
Orzhov Euthanist
{2}{B}
Creature -- Human Assassin
2/2
Haunt (When ~this~ dies, exile it haunting target creature.)
When ~this~ enters or the creature it haunts dies, destroy target creature that was dealt damage this turn.
Orzhov Pontiff
{1}{W}{B}
Creature -- Human Cleric
1/1
Haunt (When ~this~ dies, exile it haunting target creature.)
When ~this~ enters or the creature it haunts dies, choose one --
* Creatures you control get +1/+1 until end of turn.
* Creatures you don't control get -1/-1 until end of turn.
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