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286 results - Link to this list
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Abu Ja'far
{W}
Creature -- Human
0/1
When ~this~ dies, destroy all creatures blocking or blocked by it. They can't be regenerated.
Abyssal Gatekeeper
{1}{B}
Creature -- Horror
1/1
When ~this~ dies, each player sacrifices a creature of their choice.
Abzan Skycaptain
{3}{W}
Creature -- Bird Soldier
2/2
Flying
When ~this~ dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
Academy Rector
{3}{W}
Creature -- Human Cleric
1/2
When ~this~ dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle.
Accursed Witch
{3}{B}
Creature -- Human Shaman
4/2
Spells your opponents cast that target ~this~ cost {1} less to cast.
When ~this~ dies, return it to the battlefield transformed under your control attached to target opponent.
Akki Blizzard-Herder
{1}{R}
Creature -- Goblin Shaman
1/1
When ~this~ dies, each player sacrifices a land of their choice.
Alabaster Dragon
{4}{W}{W}
Creature -- Dragon
4/4
Flying
When ~this~ dies, shuffle it into its owner's library.
Ancient Stone Idol
{10}
Artifact Creature -- Golem
12/12
Flash
~this~ costs {1} less to cast for each attacking creature.
Trample
When ~this~ dies, create a 6/12 colorless Construct artifact creature token with trample.
Angel of Fury
{4}{W}{W}
Creature -- Angel
3/5
Flying
When ~this~ dies, you may shuffle it into its owner's library.
Anodet Lurker
{5}
Artifact Creature -- Construct
3/3
When ~this~ dies, you gain 3 life.
Aphetto Vulture
{4}{B}{B}
Creature -- Zombie Bird
3/2
Flying
When ~this~ dies, you may put target Zombie card from your graveyard on top of your library.
Arashin Sovereign
{5}{G}{W}
Creature -- Dragon
6/6
Flying
When ~this~ dies, you may put it on your choice of the top or bottom of its owner's library.
Archon of Falling Stars
{4}{W}{W}
Creature -- Archon
4/4
Flying
When ~this~ dies, you may return target enchantment card from your graveyard to the battlefield.
Archon of Justice
{3}{W}{W}
Creature -- Archon
4/4
Flying
When ~this~ dies, exile target permanent.
Arctic Nishoba
{5}{G}
Creature -- Cat Warrior
6/6
Trample
Cumulative upkeep {G} or {W} (At the beginning of your upkeep, put an age counter on ~this~, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When ~this~ dies, you gain 2 life for each age counter on it.
Arena Rector
{3}{W}
Creature -- Human Cleric
1/2
When ~this~ dies, you may exile it. If you do, search your library for a planeswalker card, put it onto the battlefield, then shuffle.
Ashcloud Phoenix
{2}{R}{R}
Creature -- Phoenix
4/1
Flying
When ~this~ dies, return it to the battlefield face down under your control.
Morph {4}{R}{R} (You may cast ~this~ face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When ~this~ is turned face up, it deals 2 damage to each player.
Ashen-Skin Zubera
{1}{B}
Creature -- Zubera Spirit
1/2
When ~this~ dies, target opponent discards a card for each Zubera that died this turn.
Aura Thief
{3}{U}
Creature -- Illusion
2/2
Flying
When ~this~ dies, you gain control of all enchantments. (You don't get to move Auras.)
Auspicious Ancestor
{3}{W}
Creature -- Human Cleric
2/3
When ~this~ dies, you gain 3 life.
Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.

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