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Jeskai Infiltrator
{2}{U}
Creature -- Human Monk
2/3
~this~ can't be blocked as long as you control no other creatures.
When ~this~ deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Kathari Bomber
{1}{B}{R}
Creature -- Bird Shaman
2/2
Flying
When ~this~ deals combat damage to a player, create two 1/1 red Goblin creature tokens and sacrifice ~this~.
Unearth {3}{B}{R} ({3}{B}{R}: Return ~this~ from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Persistent Nightmare
Creature -- Nightmare
1/1
Skulk (~this~ can't be blocked by creatures with greater power.)
When ~this~ deals combat damage to a player, return it to its owner's hand.
Soul Seizer
{3}{U}{U}
Creature -- Spirit
1/3
Flying
When ~this~ deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls.
Uninvited Geist
{2}{U}
Creature -- Spirit
2/2
Skulk (~this~ can't be blocked by creatures with greater power.)
When ~this~ deals combat damage to a player, transform it.
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