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Ahn-Crop Champion
{2}{G}{W}
Creature -- Human Warrior
4/4
You may exert ~this~ as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.)
Ahn-Crop Crasher
{2}{R}
Creature -- Minotaur Warrior
3/2
Haste (~this~ can attack and {T} as soon as it comes under your control.)
You may exert ~this~ as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.)
Back for More
{4}{B}{G}
Instant
Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Bitterblade Warrior
{1}{G}
Creature -- Jackal Warrior
2/2
You may exert ~this~ as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn. (An exerted creature won't untap during your next untap step.)
Bone Rattler
{3}{B}{B}
Creature -- Skeleton
4/4
When CARDNAME is put into your graveyard from anywhere, exile it. When you do, create four Reassembling Skeleton token cards and put them into your graveyard.
Cabal Therapist
{B}
Creature -- Horror
1/1
Menace
At the beginning of your first main phase, you may sacrifice a creature. When you do, choose a nonland card name, then target player reveals their hand and discards all cards with that name.
Cavalier of Night
{2}{B}{B}{B}
Creature -- Elemental Knight
4/5
Lifelink
When ~this~ enters, you may sacrifice another creature. When you do, destroy target creature an opponent controls.
When ~this~ dies, return target creature card with mana value 3 or less from your graveyard to the battlefield.
Celestine Cave Witch
{3}{B}
Creature -- Human Warlock
2/3
When CARDNAME enters the battlefield, create two 1/1 black Insect creature tokens.
Whenever CARDNAME attacks, you may sacrifice an Insect. When you do, curse defending player. (Create a black Aura Curse enchantment token that's attached to that player. It has enchant player and "At the beginning of your upkeep, you lose 1 life.")
Champion of Rhonas
{3}{G}
Creature -- Jackal Warrior
3/3
You may exert ~this~ as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.)
Combat Celebrant
{2}{R}
Creature -- Human Warrior
4/1
If ~this~ hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)
Devoted Crop-Mate
{2}{W}
Creature -- Human Warrior
3/2
You may exert ~this~ as it attacks. When you do, return target creature card with mana value 2 or less from your graveyard to the battlefield. (An exerted creature won't untap during your next untap step.)
Dream Eater
{4}{U}{U}
Creature -- Nightmare Sphinx
4/3
Flash
Flying
When ~this~ enters, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Emberhorn Minotaur
{3}{R}
Creature -- Minotaur Warrior
4/3
You may exert ~this~ as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step. A creature with menace can't be blocked except by two or more creatures.)
Escape Protocol
{1}{U}
Enchantment
Whenever you cycle a card, you may pay {1}. When you do, exile target artifact or creature you control, then return it to the battlefield under its owner's control.
Fireblade Artist
{B}{R}
Creature -- Human Shaman
2/2
Haste
At the beginning of your upkeep, you may sacrifice a creature. When you do, ~this~ deals 2 damage to target opponent or planeswalker.
Flaxen Intruder
{G}
Creature -- Human Berserker
1/2
Whenever ~this~ deals combat damage to a player, you may sacrifice it. When you do, destroy target artifact or enchantment.
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Welcome Home
Sorcery -- Adventure
Create three 2/2 green Bear creature tokens. (Then exile ~this~. You may cast the creature later from exile.)
Glory-Bound Initiate
{1}{W}
Creature -- Human Warrior
3/1
You may exert ~this~ as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn. (An exerted creature won't untap during your next untap step.)
Glorybringer
{3}{R}{R}
Creature -- Dragon
4/4
Flying, haste
You may exert ~this~ as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.)
Gust Walker
{1}{W}
Creature -- Human Wizard
2/2
You may exert ~this~ as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.)
Heart-Piercer Manticore
{2}{R}{R}
Creature -- Manticore
4/3
When ~this~ enters, you may sacrifice another creature. When you do, ~this~ deals damage equal to that creature's power to any target.
Embalm {5}{R} ({5}{R}, Exile ~this~ from your graveyard: Create a token that's a copy of it, except it's a white Zombie Manticore with no mana cost. Embalm only as a sorcery.)
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