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Abnormal Endurance
{1}{B}
Instant
Until end of turn, target creature gets +2/+0 and gains "When ~this~ dies, return it to the battlefield tapped under its owner's control."
Assemble the Rank and Vile
Conspiracy
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Creatures you control with the chosen name have "When ~this~ dies, you may pay {B}. If you do, create a tapped 2/2 black Zombie creature token."
Curse of the Fire Penguin
{4}{R}{R}
Enchantment -- Aura
Enchant creature
~this~ consumes and confuses enchanted creature.
-----
~this~ Creature
Creature -- Penguin
6/5
Trample
When ~this~ dies, return ~this~ to the battlefield.
Dance with Devils
{3}{R}
Instant
Create two 1/1 red Devil creature tokens. They have "When ~this~ dies, it deals 1 damage to any target."
Devils' Playground
{4}{R}{R}
Sorcery
Create four 1/1 red Devil creature tokens. They have "When ~this~ dies, it deals 1 damage to any target."
Endless Whispers
{2}{B}{B}
Enchantment
Each creature has "When ~this~ dies, choose target opponent. That player puts ~this~ from its owner's graveyard onto the battlefield under their control at the beginning of the next end step."
Flame-Wreathed Phoenix
{2}{R}{R}
Creature -- Phoenix
3/3
Flying
Tribute 2 (As ~this~ enters, an opponent of your choice may put two +1/+1 counters on it.)
When ~this~ enters, if tribute wasn't paid, it gains haste and "When ~this~ dies, return it to its owner's hand."
Garruk, Cursed Huntsman
{4}{B}{G}
Legendary Planeswalker -- Garruk
5
[0]: Create two 2/2 black and green Wolf creature tokens with "When ~this~ dies, put a loyalty counter on each ~this~ you control."
[-3]: Destroy target creature. Draw a card.
[-6]: You get an emblem with "Creatures you control get +3/+3 and have trample."
Infernal Scarring
{1}{B}
Enchantment -- Aura
Enchant creature
Enchanted creature gets +2/+0 and has "When ~this~ dies, draw a card."
Make Mischief
{2}{R}
Sorcery
~this~ deals 1 damage to any target. Create a 1/1 red Devil creature token. It has "When ~this~ dies, it deals 1 damage to any target."
Mathas, Fiend Seeker
{R}{W}{B}
Legendary Creature -- Vampire
3/3
Menace
At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When ~this~ dies, each opponent draws a card and gains 2 life."
Mitotic Slime
{4}{G}
Creature -- Ooze
4/4
When ~this~ dies, create two 2/2 green Ooze creature tokens. They have "When ~this~ dies, create two 1/1 green Ooze creature tokens."
Nesting Dragon
{3}{R}{R}
Creature -- Dragon
5/4
Flying
Landfall -- Whenever a land you control enters, create a 0/2 red Dragon Egg creature token with defender and "When ~this~ dies, create a 2/2 red Dragon creature token with flying and '{R}: ~this~ gets +1/+0 until end of turn.'"
Reef Worm
{3}{U}
Creature -- Worm
0/1
When ~this~ dies, create a 3/3 blue Fish creature token with "When ~this~ dies, create a 6/6 blue Whale creature token with 'When ~this~ dies, create a 9/9 blue Kraken creature token.'"
Showstopper
{1}{B}{R}
Instant
Until end of turn, creatures you control gain "When ~this~ dies, it deals 2 damage to target creature an opponent controls."
Supernatural Stamina
{B}
Instant
Until end of turn, target creature gets +2/+0 and gains "When ~this~ dies, return it to the battlefield tapped under its owner's control."
Tibalt, Rakish Instigator
{2}{R}
Legendary Planeswalker -- Tibalt
5
Your opponents can't gain life.
[-2]: Create a 1/1 red Devil creature token with "When ~this~ dies, it deals 1 damage to any target."
Verdant Rebirth
{1}{G}
Instant
Until end of turn, target creature gains "When ~this~ dies, return it to its owner's hand."
Draw a card.
Whisperwood Elemental
{3}{G}{G}
Creature -- Elemental
4/4
At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Sacrifice ~this~: Until end of turn, face-up nontoken creatures you control gain "When ~this~ dies, manifest the top card of your library."
Wolf's Quarry
{4}{G}{G}
Sorcery
Create three 1/1 green Boar creature tokens with "When ~this~ dies, create a Food token." (A Food token is an artifact with "{2}, {T}, Sacrifice ~this~: You gain 3 life.")

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