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Genju of the Cedars
{G}
Enchantment -- Aura
Enchant Forest
{2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.
When enchanted Forest is put into a graveyard, you may return ~this~ from your graveyard to your hand.
Genju of the Falls
{U}
Enchantment -- Aura
Enchant Island
{2}: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land.
When enchanted Island is put into a graveyard, you may return ~this~ from your graveyard to your hand.
Genju of the Fens
{B}
Enchantment -- Aura
Enchant Swamp
{2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: ~this~ gets +1/+1 until end of turn." It's still a land.
When enchanted Swamp is put into a graveyard, you may return ~this~ from your graveyard to your hand.
Genju of the Fields
{W}
Enchantment -- Aura
Enchant Plains
{2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever ~this~ deals damage, its controller gains that much life." It's still a land.
When enchanted Plains is put into a graveyard, you may return ~this~ from your graveyard to your hand.
Genju of the Spires
{R}
Enchantment -- Aura
Enchant Mountain
{2}: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land.
When enchanted Mountain is put into a graveyard, you may return ~this~ from your graveyard to your hand.

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