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8 results - Link to this list
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Abbot of Keral Keep
{1}{R}
Creature -- Human Monk
2/1
Prowess (Whenever you cast a noncreature spell, ~this~ gets +1/+1 until end of turn.)
When ~this~ enters, exile the top card of your library. Until end of turn, you may play that card.
Aerial Caravan
{4}{U}{U}
Creature -- Human Soldier
4/3
Flying
{1}{U}{U}: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.)
Ire Shaman
{1}{R}
Creature -- Orc Shaman
2/1
Menace (~this~ can't be blocked except by two or more creatures.)
Megamorph {R} (You may cast ~this~ face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When ~this~ is turned face up, exile the top card of your library. Until end of turn, you may play that card.
Knacksaw Clique
{3}{U}
Creature -- Faerie Rogue
1/4
Flying
{1}{U}, {Q}: Target opponent exiles the top card of their library. Until end of turn, you may play that card. ({Q} is the untap symbol.)
Oracle's Vault
{4}
Artifact
{2}, {T}: Exile the top card of your library. Until end of turn, you may play that card. Put a brick counter on ~this~.
{T}: Exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Activate only if there are three or more brick counters on ~this~.
Outpost Siege
{3}{R}
Enchantment
As ~this~ enters, choose Khans or Dragons.
* Khans -- At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
* Dragons -- Whenever a creature you control leaves the battlefield, ~this~ deals 1 damage to any target.
Stromkirk Occultist
{2}{R}
Creature -- Vampire Horror
3/2
Trample
Whenever ~this~ deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness {1}{R} (If you discard ~this~, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Thada Adel, Acquisitor
{1}{U}{U}
Legendary Creature -- Merfolk Rogue
2/2
Islandwalk (~this~ can't be blocked as long as defending player controls an Island.)
Whenever ~this~ deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles. Until end of turn, you may play that card.

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