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Afflicted Deserter
{3}{R}
Creature -- Human Werewolf
3/2
At the beginning of each upkeep, if no spells were cast last turn, transform ~this~.
Arlinn Kord
{2}{R}{G}
Legendary Planeswalker -- Arlinn
3
[+1]: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.
[0]: Create a 2/2 green Wolf creature token. Transform ~this~.
Arlinn, Embraced by the Moon
Legendary Planeswalker -- Arlinn
[+1]: Creatures you control get +1/+1 and gain trample until end of turn.
[-1]: ~this~ deals 3 damage to any target. Transform ~this~.
[-6]: You get an emblem with "Creatures you control have haste and '{T}: ~this~ deals damage equal to its power to any target.'"
Bane of Hanweir
Creature -- Werewolf
5/5
~this~ attacks each combat if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform ~this~.
Bloodline Keeper
{2}{B}{B}
Creature -- Vampire
3/3
Flying
{T}: Create a 2/2 black Vampire creature token with flying.
{B}: Transform ~this~. Activate only if you control five or more Vampires.
Branded Howler
Creature -- Werewolf
4/4
At the beginning of each upkeep, if a player cast two or more spells last turn, transform ~this~.
Breakneck Rider
{1}{R}{R}
Creature -- Human Scout Werewolf
3/3
At the beginning of each upkeep, if no spells were cast last turn, transform ~this~.
Chosen of Markov
{2}{B}
Creature -- Human
2/2
{T}, Tap an untapped Vampire you control: Transform ~this~.
Conduit of Storms
{2}{R}
Creature -- Werewolf Horror
2/3
Whenever ~this~ attacks, add {R} at the beginning of your next main phase this turn.
{3}{R}{R}: Transform ~this~.
Convicted Killer
{2}{R}
Creature -- Human Werewolf
2/2
At the beginning of each upkeep, if no spells were cast last turn, transform ~this~.
Cryptolith Fragment
{3}
Artifact
~this~ enters tapped.
{T}: Add one mana of any color. Each player loses 1 life.
At the beginning of your upkeep, if each player has 10 or less life, transform ~this~.
Curious Homunculus
{1}{U}
Creature -- Homunculus
1/1
{T}: Add {C}. Spend this mana only to cast an instant or sorcery spell.
At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform ~this~.
Daring Sleuth
{1}{U}
Creature -- Human Rogue
2/1
When you sacrifice a Clue, transform ~this~.
Daybreak Ranger
{2}{G}
Creature -- Human Archer Ranger Werewolf
2/2
{T}: ~this~ deals 2 damage to target creature with flying.
At the beginning of each upkeep, if no spells were cast last turn, transform ~this~.
Duskwatch Recruiter
{1}{G}
Creature -- Human Warrior Werewolf
2/2
{2}{G}: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of each upkeep, if no spells were cast last turn, transform ~this~.
Elusive Tormentor
{2}{B}{B}
Creature -- Vampire Wizard
4/4
{1}, Discard a card: Transform ~this~.
Flameheart Werewolf
Creature -- Werewolf
3/2
Whenever ~this~ blocks or becomes blocked by a creature, ~this~ deals 2 damage to that creature.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform ~this~.
Gatstaf Arsonists
{4}{R}
Creature -- Human Werewolf
5/4
At the beginning of each upkeep, if no spells were cast last turn, transform ~this~.
Gatstaf Howler
Creature -- Werewolf
3/3
Intimidate (~this~ can't be blocked except by artifact creatures and/or creatures that share a color with it.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform ~this~.
Gatstaf Ravagers
Creature -- Werewolf
6/5
Menace (~this~ can't be blocked except by two or more creatures.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform ~this~.
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