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Abominable Treefolk
{2}{G}{U}
Snow Creature -- Treefolk
*/*
Trample
~this~'s power and toughness are each equal to the number of snow permanents you control.
When ~this~ enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Abyssal Persecutor
{2}{B}{B}
Creature -- Demon
6/6
Flying, trample
You can't win the game and your opponents can't lose the game.
AEtherstream Leopard
{2}{G}
Creature -- Cat
2/3
Trample
When ~this~ enters, you get {e} (an energy counter).
Whenever ~this~ attacks, you may pay {e}. If you do, it gets +2/+0 until end of turn.
AEtherwind Basker
{4}{G}{G}{G}
Creature -- Lizard
7/7
Trample
Whenever ~this~ enters or attacks, you get {e} (an energy counter) for each creature you control.
Pay {e}: ~this~ gets +1/+1 until end of turn.
Aggressive Mammoth
{3}{G}{G}{G}
Creature -- Elephant
8/8
Trample (~this~ can deal excess combat damage to the player or planeswalker it's attacking.)
Other creatures you control have trample.
Ajani's Comrade
{1}{G}
Creature -- Elf Soldier
2/2
Trample
At the beginning of combat on your turn, if you control an Ajani planeswalker, put a +1/+1 counter on ~this~.
Akroma's Memorial
{7}
Legendary Artifact
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
Akroma, Angel of Fury
{5}{R}{R}{R}
Legendary Creature -- Angel
6/6
~this~ can't be countered.
Flying, trample, protection from white and from blue
{R}: ~this~ gets +1/+0 until end of turn.
Morph {3}{R}{R}{R} (You may cast ~this~ face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Akroma, Angel of Wrath
{5}{W}{W}{W}
Legendary Creature -- Angel
6/6
Flying, first strike, vigilance, trample, haste, protection from black and from red
Aku Djinn
{3}{B}{B}
Creature -- Djinn
5/6
Trample
At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls.
Almighty Brushwagg
{G}
Creature -- Brushwagg
1/1
Trample
{3}{G}: ~this~ gets +3/+3 until end of turn.
Altar Golem
{7}
Artifact Creature -- Golem
*/*
Trample
~this~'s power and toughness are each equal to the number of creatures on the battlefield.
~this~ doesn't untap during your untap step.
Tap five untapped creatures you control: Untap ~this~.
Ambush Krotiq
{5}{G}
Creature -- Insect
5/5
Trample
When ~this~ enters, return another creature you control to its owner's hand.
Ancient of the Equinox
Creature -- Treefolk
4/4
Trample, hexproof
Ancient Stone Idol
{10}
Artifact Creature -- Golem
12/12
Flash
~this~ costs {1} less to cast for each attacking creature.
Trample
When ~this~ dies, create a 6/12 colorless Construct artifact creature token with trample.
Angry Mob
{2}{W}{W}
Creature -- Human
2+*/2+*
Trample
During your turn, ~this~'s power and toughness are each equal to 2 plus the number of Swamps your opponents control. During turns other than yours, ~this~'s power and toughness are each 2.
Arborback Stomper
{3}{G}{G}
Creature -- Beast
5/4
Trample
When ~this~ enters, you gain 5 life.
Arcbound Crusher
{4}
Artifact Creature -- Juggernaut
0/0
Trample
Whenever another artifact enters, put a +1/+1 counter on ~this~.
Modular 1 (~this~ enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Archdemon of Greed
Creature -- Demon
9/9
Flying, trample
At the beginning of your upkeep, sacrifice a Human. If you can't, tap ~this~ and it deals 9 damage to you.
Archdemon of Unx
{5}{B}{B}
Creature -- Demon
6/6
Flying, trample
At the beginning of your upkeep, sacrifice a non-Zombie creature, then create a 2/2 black Zombie creature token.

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