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Ambuscade Shaman
{2}{B}
Creature -- Orc Shaman
2/2
Whenever ~this~ or another creature you control enters, that creature gets +2/+2 until end of turn.
Dash {3}{B} (You may cast ~this~ for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Flailing Drake
{3}{G}
Creature -- Drake
2/3
Flying
Whenever ~this~ blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.
Primal Forcemage
{2}{G}
Creature -- Elf Shaman
2/2
Whenever another creature you control enters, that creature gets +3/+3 until end of turn.
Wild Defiance
{2}{G}
Enchantment
Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.

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