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15 results - Link to this list
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Healing Hands
{2}{W}
Sorcery
Target player gains 4 life.
Draw a card.
Heroes' Reunion
{G}{W}
Instant
Target player gains 7 life.
Inspired Ultimatum
{U}{U}{R}{R}{R}{W}{W}
Sorcery
Target player gains 5 life, ~this~ deals 5 damage to any target, then you draw five cards.
Kenrith, the Returned King
{4}{W}
Legendary Creature -- Human Noble
5/5
{R}: All creatures gain trample and haste until end of turn.
{1}{G}: Put a +1/+1 counter on target creature.
{2}{W}: Target player gains 5 life.
{3}{U}: Target player draws a card.
{4}{B}: Put target creature card from a graveyard onto the battlefield under its owner's control.
Life Burst
{1}{W}
Instant
Target player gains 4 life, then gains 4 life for each card named Life Burst in each graveyard.
Mournful Zombie
{2}{B}
Creature -- Zombie
2/1
{W}, {T}: Target player gains 1 life.
Natural Spring
{3}{G}{G}
Sorcery
Target player gains 8 life.
Orzhov Guildmage
{W/B}{W/B}
Creature -- Human Wizard
2/2
{2}{W}: Target player gains 1 life.
{2}{B}: Each player loses 1 life.
Refreshing Rain
{3}{G}
Instant
If an opponent controls a Swamp and you control a Forest, you may cast ~this~ without paying its mana cost.
Target player gains 6 life.
Rest for the Weary
{1}{W}
Instant
Target player gains 4 life.
Landfall -- If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.
Skystreamer
{4}{W}
Creature -- Griffin
3/2
Assist (Another player can pay up to {4} of ~this~'s cost.)
Flying
When ~this~ enters, target player gains 4 life.
Soothing Balm
{1}{W}
Instant
Target player gains 5 life.
Sylvan Bounty
{5}{G}
Instant
Target player gains 8 life.
Basic landcycling {1}{G} ({1}{G}, Discard ~this~: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Tonic Peddler
{1}{W}
Creature -- Human Spellshaper
1/1
{W}, {T}, Discard a card: Target player gains 3 life.
Trigon of Mending
{2}
Artifact
~this~ enters with three charge counters on it.
{W}{W}, {T}: Put a charge counter on ~this~.
{2}, {T}, Remove a charge counter from ~this~: Target player gains 3 life.

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