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27 results - Link to this list
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Abyssal Horror
{4}{B}{B}
Creature -- Horror
2/2
Flying
When ~this~ enters, target player discards two cards.
Ana Battlemage
{2}{G}
Creature -- Human Wizard
2/2
Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast ~this~.)
When ~this~ enters, if it was kicked with its {2}{U} kicker, target player discards three cards.
When ~this~ enters, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller.
Augur of Skulls
{1}{B}
Creature -- Skeleton Wizard
1/1
{1}{B}: Regenerate ~this~.
Sacrifice ~this~: Target player discards two cards. Activate only during your upkeep.
Bog Down
{2}{B}
Sorcery
Kicker--Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast ~this~.)
Target player discards two cards. If ~this~ was kicked, that player discards three cards instead.
Brain Weevil
{3}{B}
Creature -- Insect
1/1
Intimidate (~this~ can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Sacrifice ~this~: Target player discards two cards. Activate only as a sorcery.
Chain of Smog
{1}{B}
Sorcery
Target player discards two cards. That player may copy ~this~ and may choose a new target for that copy.
Dementia Bat
{4}{B}
Creature -- Phyrexian Bat
2/2
Flying
{4}{B}, Sacrifice ~this~: Target player discards two cards.
Down // Dirty
{3}{B} // {2}{G}
Sorcery // Sorcery
Target player discards two cards.
Fuse (You may cast one or both halves of ~this~ from your hand.)
//
Return target card from your graveyard to your hand.
Fuse (You may cast one or both halves of ~this~ from your hand.)
Dying Wail
{1}{B}
Enchantment -- Aura
Enchant creature
When enchanted creature dies, target player discards two cards.
Fill with Fright
{3}{B}
Sorcery
Target player discards two cards. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Forget
{U}{U}
Sorcery
Target player discards two cards, then draws as many cards as they discarded this way.
Fugue
{3}{B}{B}
Sorcery
Target player discards three cards.
Gerrard's Verdict
{W}{B}
Sorcery
Target player discards two cards. You gain 3 life for each land card discarded this way.
Ghost-Lit Stalker
{B}
Creature -- Spirit
1/1
{4}{B}, {T}: Target player discards two cards. Activate only as a sorcery.
Channel -- {5}{B}{B}, Discard ~this~: Target player discards four cards. Activate only as a sorcery.
Gruesome Discovery
{2}{B}{B}
Sorcery
Target player discards two cards.
Morbid -- If a creature died this turn, instead that player reveals their hand, you choose two cards from it, then that player discards those cards.
Haunting Hymn
{4}{B}{B}
Instant
Target player discards two cards. If you cast ~this~ during your main phase, that player discards four cards instead.
Mind Rake
{2}{B}
Sorcery
Target player discards two cards.
Overload {1}{B} (You may cast ~this~ for its overload cost. If you do, change "target" in its text to "each.")
Mind Rot
{2}{B}
Sorcery
Target player discards two cards.
Mindstab
{5}{B}
Sorcery
Target player discards three cards.
Suspend 4--{B} (Rather than cast ~this~ from your hand, you may pay {B} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Mournwhelk
{6}{B}
Creature -- Elemental
3/3
When ~this~ enters, target player discards two cards.
Evoke {3}{B} (You may cast ~this~ for its evoke cost. If you do, it's sacrificed when it enters.)

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