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Destined // Lead
{1}{B} // {3}{G}
Instant // Sorcery
Target creature gets +1/+0 and gains indestructible until end of turn.
//
Aftermath (Cast ~this~ only from your graveyard. Then exile it.)
All creatures able to block target creature this turn do so.
Survive the Night
{2}{W}
Instant
Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice ~this~: Draw a card.")
Unlikely Aid
{1}{B}
Instant
Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

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