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Cavalry Drillmaster
{1}{W}
Creature -- Human Knight
2/1
When ~this~ enters, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Crowd's Favor
{R}
Instant
Convoke (Your creatures can help cast ~this~. Each creature you tap while casting ~this~ pays for {1} or one mana of that creature's color.)
Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Guided Strike
{1}{W}
Instant
Target creature gets +1/+0 and gains first strike until end of turn.
Draw a card.
Hundred-Talon Strike
{W}
Instant -- Arcane
Target creature gets +1/+0 and gains first strike until end of turn.
Splice onto Arcane--Tap an untapped white creature you control. (As you cast an Arcane spell, you may reveal ~this~ from your hand and pay its splice cost. If you do, add ~this~'s effects to that spell.)
Kindled Fury
{R}
Instant
Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Precise Strike
{R}
Instant
Target creature gets +1/+0 and gains first strike until end of turn.
Ridged Kusite
{B}
Creature -- Horror Spellshaper
1/1
{1}{B}, {T}, Discard a card: Target creature gets +1/+0 and gains first strike until end of turn.
Rise to the Challenge
{1}{R}
Instant
Target creature gets +2/+0 and gains first strike until end of turn.
Skillful Lunge
{1}{W}
Instant
Target creature gets +2/+0 and gains first strike until end of turn.
Slaughter Cry
{2}{R}
Instant
Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Storm Strike
{R}
Instant
Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.
Sure Strike
{1}{R}
Instant
Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Thunder Strike
{1}{R}
Instant
Target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
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