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10 results - Link to this list
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Bant Battlemage
{2}{W}
Creature -- Human Wizard
2/2
{G}, {T}: Target creature gains trample until end of turn.
{U}, {T}: Target creature gains flying until end of turn.
Barreling Attack
{2}{R}{R}
Instant
Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.
Elvish Herder
{G}
Creature -- Elf
1/1
{G}: Target creature gains trample until end of turn.
Heartwood Shard
{3}
Artifact
{3}, {T} or {G}, {T}: Target creature gains trample until end of turn.
Mina and Denn, Wildborn
{2}{R}{G}
Legendary Creature -- Elf Ally
4/4
You may play an additional land on each of your turns.
{R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn.
Soulbright Flamekin
{1}{R}
Creature -- Elemental Shaman
2/1
{2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}.
Temur Charger
{1}{G}
Creature -- Horse
3/1
Morph--Reveal a green card in your hand. (You may cast ~this~ face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When ~this~ is turned face up, target creature gains trample until end of turn.
Vigorous Charge
{G}
Instant
Kicker {W} (You may pay an additional {W} as you cast ~this~.)
Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if ~this~ was kicked, you gain life equal to that damage.
War Chariot
{3}
Artifact
{3}, {T}: Target creature gains trample until end of turn.
Woodcloaker
{5}{G}
Creature -- Elf
3/3
Morph {2}{G}{G} (You may cast ~this~ face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When ~this~ is turned face up, target creature gains trample until end of turn.

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