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Advance Scout
{1}{W}
Creature -- Human Soldier Scout
1/1
First strike
{W}: Target creature gains first strike until end of turn.
Boros Guildmage
{R/W}{R/W}
Creature -- Human Wizard
2/2
{1}{R}: Target creature gains haste until end of turn.
{1}{W}: Target creature gains first strike until end of turn.
Fyndhorn Bow
{2}
Artifact
{3}, {T}: Target creature gains first strike until end of turn.
Granger Guildmage
{G}
Creature -- Human Wizard
1/1
{R}, {T}: ~this~ deals 1 damage to any target and 1 damage to you.
{W}, {T}: Target creature gains first strike until end of turn.
Icatian Scout
{W}
Creature -- Human Soldier Scout
1/1
{1}, {T}: Target creature gains first strike until end of turn.
Iron Lance
{2}
Artifact
{3}, {T}: Target creature gains first strike until end of turn.
Lightning Blow
{1}{W}
Instant
Target creature gains first strike until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Nightscape Apprentice
{B}
Creature -- Zombie Wizard
1/1
{U}, {T}: Put target creature you control on top of its owner's library.
{R}, {T}: Target creature gains first strike until end of turn.
Noble Steeds
{2}{W}
Enchantment
{1}{W}: Target creature gains first strike until end of turn.
Rapid Fire
{3}{W}
Instant
Cast ~this~ only before blockers are declared.
Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever the creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
Shaper Guildmage
{U}
Creature -- Human Wizard
1/1
{W}, {T}: Target creature gains first strike until end of turn.
{B}, {T}: Target creature gets +1/+0 until end of turn.
Shinen of Stars' Light
{2}{W}
Creature -- Spirit
2/1
First strike
Channel -- {1}{W}, Discard ~this~: Target creature gains first strike until end of turn.
Spurred Wolverine
{4}{R}
Creature -- Wolverine Beast
3/2
Tap two untapped Beasts you control: Target creature gains first strike until end of turn.
Thornscape Apprentice
{G}
Creature -- Human Wizard
1/1
{R}, {T}: Target creature gains first strike until end of turn.
{W}, {T}: Tap target creature.
Viashino Bladescout
{1}{R}{R}
Creature -- Lizard Scout
2/1
Flash (You may cast ~this~ any time you could cast an instant.)
When ~this~ enters, target creature gains first strike until end of turn.
Wingbeat Warrior
{2}{W}
Creature -- Bird Soldier Warrior
2/1
Flying
Morph {2}{W} (You may cast ~this~ face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When ~this~ is turned face up, target creature gains first strike until end of turn.
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