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Deep Spawn
{5}{U}{U}{U}
Creature -- Homarid
6/6
Trample
At the beginning of your upkeep, sacrifice ~this~ unless you mill two cards.
{U}: ~this~ gains shroud until end of turn and doesn't untap during your next untap step. Tap ~this~. (A creature with shroud can't be the target of spells or abilities.)
Drudge Sentinel
{2}{B}
Creature -- Skeleton Warrior
2/1
{3}: Tap ~this~. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Fleshmad Steed
{1}{B}
Creature -- Horse
2/2
Whenever another creature dies, tap ~this~.
Homarid Warrior
{4}{U}
Creature -- Homarid Warrior
3/3
{U}: ~this~ gains shroud until end of turn and doesn't untap during your next untap step. Tap it. (A creature with shroud can't be the target of spells or abilities.)
Homicidal Brute
Creature -- Human Mutant
5/1
At the beginning of your end step, if ~this~ didn't attack this turn, tap ~this~, then transform it.
Ogre Recluse
{3}{R}
Creature -- Ogre Warrior
5/4
Whenever a player casts a spell, tap ~this~.
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