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Aerial Formation
{U}
Instant
Strive -- ~this~ costs {2}{U} more to cast for each target beyond the first.
Any number of target creatures each get +1/+1 and gain flying until end of turn.
Ajani's Presence
{W}
Instant
Strive -- ~this~ costs {2}{W} more to cast for each target beyond the first.
Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Blinding Flare
{R}
Sorcery
Strive -- ~this~ costs {R} more to cast for each target beyond the first.
Any number of target creatures can't block this turn.
Call the Coppercoats
{2}{W}
Instant
Strive -- ~this~ costs {1}{W} more to cast for each target beyond the first.
Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.
Colossal Heroics
{2}{G}
Instant
Strive -- ~this~ costs {1}{G} more to cast for each target beyond the first.
Any number of target creatures each get +2/+2 until end of turn. Untap those creatures.
Consign to Dust
{2}{G}
Instant
Strive -- ~this~ costs {2}{G} more to cast for each target beyond the first.
Destroy any number of target artifacts and/or enchantments.
Cruel Feeding
{B}
Instant
Strive -- ~this~ costs {2}{B} more to cast for each target beyond the first.
Any number of target creatures each get +1/+0 and gain lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Desperate Stand
{R}{W}
Sorcery
Strive -- ~this~ costs {R}{W} more to cast for each target beyond the first.
Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.
Harness by Force
{1}{R}{R}
Sorcery
Strive -- ~this~ costs {2}{R} more to cast for each target beyond the first.
Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.
Hour of Need
{2}{U}
Instant
Strive -- ~this~ costs {1}{U} more to cast for each target beyond the first.
Exile any number of target creatures. For each creature exiled this way, its controller creates a 4/4 blue Sphinx creature token with flying.
Kiora's Dismissal
{U}
Instant
Strive -- ~this~ costs {U} more to cast for each target beyond the first.
Return any number of target enchantments to their owners' hands.
Launch the Fleet
{W}
Sorcery
Strive -- ~this~ costs {1} more to cast for each target beyond the first.
Until end of turn, any number of target creatures each gain "Whenever ~this~ attacks, create a 1/1 white Soldier creature token that's tapped and attacking."
Nature's Panoply
{G}
Instant
Strive -- ~this~ costs {2}{G} more to cast for each target beyond the first.
Choose any number of target creatures. Put a +1/+1 counter on each of them.
Phalanx Formation
{2}{W}
Instant
Strive -- ~this~ costs {1}{W} more to cast for each target beyond the first.
Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)
Polymorphous Rush
{2}{U}
Instant
Strive -- ~this~ costs {1}{U} more to cast for each target beyond the first.
Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn.
Rouse the Mob
{R}
Instant
Strive -- ~this~ costs {2}{R} more to cast for each target beyond the first.
Any number of target creatures each get +2/+0 and gain trample until end of turn.
Setessan Tactics
{1}{G}
Instant
Strive -- ~this~ costs {G} more to cast for each target beyond the first.
Until end of turn, any number of target creatures each get +1/+1 and gain "{T}: ~this~ fights another target creature."
Silence the Believers
{2}{B}{B}
Instant
Strive -- ~this~ costs {2}{B} more to cast for each target beyond the first.
Exile any number of target creatures and all Auras attached to them.
Solidarity of Heroes
{1}{G}
Instant
Strive -- ~this~ costs {1}{G} more to cast for each target beyond the first.
Choose any number of target creatures. Double the number of +1/+1 counters on each of them.
Twinflame
{1}{R}
Sorcery
Strive -- ~this~ costs {2}{R} more to cast for each target beyond the first.
Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.
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