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36 results - Link to this list
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Algae Gharial
{3}{G}
Creature -- Crocodile
1/1
Shroud (~this~ can't be the target of spells or abilities.)
Whenever another creature dies, you may put a +1/+1 counter on ~this~.
Argothian Enchantress
{1}{G}
Creature -- Human Druid
0/1
Shroud (~this~ can't be the target of spells or abilities.)
Whenever you cast an enchantment spell, draw a card.
Autumn Willow
{4}{G}{G}
Legendary Creature -- Avatar
4/4
Shroud (~this~ can't be the target of spells or abilities.)
{G}: Until end of turn, ~this~ can be the target of spells and abilities controlled by target player as though it didn't have shroud.
Blastoderm
{2}{G}{G}
Creature -- Beast
5/5
Shroud (~this~ can't be the target of spells or abilities.)
Fading 3 (~this~ enters with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Blurred Mongoose
{1}{G}
Creature -- Mongoose
2/1
~this~ can't be countered.
Shroud (~this~ can't be the target of spells or abilities.)
Calciderm
{2}{W}{W}
Creature -- Beast
5/5
Shroud (~this~ can't be the target of spells or abilities.)
Vanishing 4 (~this~ enters with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Calcite Snapper
{1}{U}{U}
Creature -- Turtle
1/4
Shroud (~this~ can't be the target of spells or abilities.)
Landfall -- Whenever a land you control enters, you may switch ~this~'s power and toughness until end of turn.
Citanul Centaurs
{3}{G}
Creature -- Centaur
6/3
Shroud (~this~ can't be the target of spells or abilities.)
Echo {3}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Control Win Condition
{4}{U}{U}
Creature -- Whale
*/*
This spell can't be countered.
Shroud
CARDNAME's power and toughness are each equal to the number of turns you've taken this game. (If this is in your deck, please keep track of your turns. This means you, Mark.)
Deadly Insect
{4}{G}
Creature -- Insect
6/1
Shroud (~this~ can't be the target of spells or abilities.)
Deft Duelist
{W}{U}
Creature -- Human Rogue
2/1
First strike
Shroud (~this~ can't be the target of spells or abilities.)
Diplomatic Immunity
{1}{U}
Enchantment -- Aura
Enchant creature
Shroud (A permanent with shroud can't be the target of spells or abilities.)
Enchanted creature has shroud.
Elvish Lookout
{G}
Creature -- Elf
1/1
Shroud (~this~ can't be the target of spells or abilities.)
Empyrial Archangel
{4}{G}{W}{W}{U}
Creature -- Angel
5/8
Flying
Shroud (~this~ can't be the target of spells or abilities.)
All damage that would be dealt to you is dealt to ~this~ instead.
Giant Solifuge
{2}{R/G}{R/G}
Creature -- Insect
4/1
({r/g} can be paid with either {R} or {G}.)
Trample; haste; shroud (~this~ can't be the target of spells or abilities.)
Gigapede
{3}{G}{G}
Creature -- Insect
6/1
Shroud (~this~ can't be the target of spells or abilities.)
At the beginning of your upkeep, if ~this~ is in your graveyard, you may discard a card. If you do, return ~this~ to your hand.
Hada Spy Patrol
{1}{U}
Creature -- Human Rogue
1/1
Level up {2}{U} ({2}{U}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
2/2
~this~ can't be blocked.
LEVEL 3+
3/3
Shroud (~this~ can't be the target of spells or abilities.)
~this~ can't be blocked.
Hawkeater Moth
{3}{G}
Creature -- Insect
1/2
Flying
Shroud (~this~ can't be the target of spells or abilities.)
Helix Pinnacle
{G}
Enchantment
Shroud (~this~ can't be the target of spells or abilities.)
{X}: Put X tower counters on ~this~.
At the beginning of your upkeep, if there are 100 or more tower counters on ~this~, you win the game.
Humble Budoka
{1}{G}
Creature -- Human Monk
2/2
Shroud (~this~ can't be the target of spells or abilities.)

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