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102 results - Link to this list
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AEthertide Whale
{4}{U}{U}
Creature -- Whale
6/4
Flying
When ~this~ enters, you get six {e} (energy counters).
Pay {e}{e}{e}{e}: Return ~this~ to its owner's hand.
Agoraphobia
{1}{U}
Enchantment -- Aura
Enchant creature
Enchanted creature gets -5/-0.
{2}{U}: Return ~this~ to its owner's hand.
Amugaba
{5}{U}{U}
Creature -- Illusion
6/6
Flying
{2}{U}, Discard a card: Return ~this~ to its owner's hand.
Angelic Destiny
{2}{W}{W}
Enchantment -- Aura
Enchant creature
Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.
When enchanted creature dies, return ~this~ to its owner's hand.
Arcanis the Omnipotent
{3}{U}{U}{U}
Legendary Creature -- Wizard
3/4
{T}: Draw three cards.
{2}{U}{U}: Return ~this~ to its owner's hand.
Archwing Dragon
{2}{R}{R}
Creature -- Dragon
4/4
Flying, haste
At the beginning of the end step, return ~this~ to its owner's hand.
Aspect of Mongoose
{1}{G}
Enchantment -- Aura
Enchant creature
Enchanted creature has shroud. (It can't be the target of spells or abilities.)
When ~this~ is put into a graveyard from the battlefield, return it to its owner's hand.
Balshan Griffin
{3}{U}{U}
Creature -- Griffin
3/2
Flying
{1}{U}, Discard a card: Return ~this~ to its owner's hand.
Batterskull
{5}
Artifact -- Equipment
Living weapon (When ~this~ enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +4/+4 and has vigilance and lifelink.
{3}: Return ~this~ to its owner's hand.
Equip {5}
Blinking Spirit
{3}{W}
Creature -- Spirit
2/2
{0}: Return ~this~ to its owner's hand.
Brightling
{1}{W}{W}
Creature -- Shapeshifter
3/3
{W}: ~this~ gains vigilance until end of turn.
{W}: ~this~ gains lifelink until end of turn.
{W}: Return ~this~ to its owner's hand.
{1}: ~this~ gets +1/-1 or -1/+1 until end of turn.
Brilliant Halo
{1}{W}
Enchantment -- Aura
Enchant creature
Enchanted creature gets +1/+2.
When ~this~ is put into a graveyard from the battlefield, return it to its owner's hand.
Cage of Hands
{2}{W}
Enchantment -- Aura
Enchant creature
Enchanted creature can't attack or block.
{1}{W}: Return ~this~ to its owner's hand.
Cavern Harpy
{U}{B}
Creature -- Harpy Beast
2/1
Flying
When ~this~ enters, return a blue or black creature you control to its owner's hand.
Pay 1 life: Return ~this~ to its owner's hand.
Cessation
{2}{W}
Enchantment -- Aura
Enchant creature
Enchanted creature can't attack.
When ~this~ is put into a graveyard from the battlefield, return it to its owner's hand.
Circle of Protection: Art
{1}{W}
Enchantment
As ~this~ enters, choose an artist.
{1}{W}: The next time a source of your choice with art by the chosen artist would deal damage to you this turn, prevent that damage.
{1}{W}: Return ~this~ to its owner's hand.
Complex Automaton
{4}
Artifact Creature -- Golem
4/4
At the beginning of your upkeep, if you control seven or more permanents, return ~this~ to its owner's hand.
Conviction
{1}{W}
Enchantment -- Aura
Enchant creature
Enchanted creature gets +1/+3.
{W}: Return ~this~ to its owner's hand.
Crovax, Ascendant Hero
{4}{W}{W}
Legendary Creature -- Human Noble
4/4
Other white creatures get +1/+1.
Nonwhite creatures get -1/-1.
Pay 2 life: Return ~this~ to its owner's hand.
Crown of Flames
{R}
Enchantment -- Aura
Enchant creature
{R}: Enchanted creature gets +1/+0 until end of turn.
{R}: Return ~this~ to its owner's hand.

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