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Boomerang
{U}{U}
Instant
Return target permanent to its owner's hand.
Capsize
{1}{U}{U}
Instant
Buyback {3} (You may pay an additional {3} as you cast ~this~. If you do, put ~this~ into your hand as it resolves.)
Return target permanent to its owner's hand.
Clutch of the Undercity
{1}{U}{U}{B}
Instant
Return target permanent to its owner's hand. Its controller loses 3 life.
Transmute {1}{U}{B} ({1}{U}{B}, Discard ~this~: Search your library for a card with the same mana value as ~this~, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Consign to Dream
{2}{U}
Instant
Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.
Dematerialize
{3}{U}
Sorcery
Return target permanent to its owner's hand.
Flashback {5}{U}{U} (You may cast ~this~ from your graveyard for its flashback cost. Then exile it.)
Deny Reality
{3}{U}{B}
Sorcery
Cascade (When you cast ~this~, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Return target permanent to its owner's hand.
Dinrova Horror
{4}{U}{B}
Creature -- Horror
4/4
When ~this~ enters, return target permanent to its owner's hand, then that player discards a card.
Dispersing Orb
{3}{U}{U}
Enchantment
{3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand.
Eye of Nowhere
{U}{U}
Sorcery -- Arcane
Return target permanent to its owner's hand.
Heidar, Rimewind Master
{4}{U}
Legendary Creature -- Human Wizard
3/3
{2}, {T}: Return target permanent to its owner's hand. Activate only if you control four or more snow permanents.
Keeper of the Nine Gales
{2}{U}
Creature -- Bird Wizard
1/2
Flying
{T}, Tap two untapped Birds you control: Return target permanent to its owner's hand.
Lost in the Mist
{3}{U}{U}
Instant
Counter target spell. Return target permanent to its owner's hand.
Number Crunch
{2}{U}
Instant
Return target permanent to its owner's hand.
Gotcha -- If an opponent says a number, you may say "Gotcha!" When you do, return ~this~ from your graveyard to your hand.
Reality Strobe
{4}{U}{U}
Sorcery
Return target permanent to its owner's hand. Exile ~this~ with three time counters on it.
Suspend 3--{2}{U} (Rather than cast ~this~ from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Recoil
{1}{U}{B}
Instant
Return target permanent to its owner's hand. Then that player discards a card.
Regress
{2}{U}
Instant
Return target permanent to its owner's hand.
Rescind
{1}{U}{U}
Instant
Return target permanent to its owner's hand.
Cycling {2} ({2}, Discard ~this~: Draw a card.)
Resounding Wave
{2}{U}
Instant
Return target permanent to its owner's hand.
Cycling {5}{W}{U}{B} ({5}{W}{U}{B}, Discard ~this~: Draw a card.)
When you cycle ~this~, return two target permanents to their owners' hands.
Riftwing Cloudskate
{3}{U}{U}
Creature -- Illusion
2/2
Flying
When ~this~ enters, return target permanent to its owner's hand.
Suspend 3--{1}{U} (Rather than cast ~this~ from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Stand // Deliver
{W} // {2}{U}
Instant // Instant
Prevent the next 2 damage that would be dealt to target creature this turn.
//
Return target permanent to its owner's hand.
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