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Academy Journeymage
{4}{U}
Creature -- Human Wizard
3/2
~this~ costs {1} less to cast if you control a Wizard.
When ~this~ enters, return target creature an opponent controls to its owner's hand.
Exclusion Mage
{2}{U}
Creature -- Human Wizard
2/2
When ~this~ enters, return target creature an opponent controls to its owner's hand.
Moonlit Scavengers
{5}{U}
Creature -- Merfolk Rogue
4/5
When ~this~ enters, if you control an artifact or enchantment, return target creature an opponent controls to its owner's hand.
Reflector Mage
{1}{W}{U}
Creature -- Human Wizard
2/3
When ~this~ enters, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.
Stingscourger
{1}{R}
Creature -- Goblin Warrior
2/2
Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When ~this~ enters, return target creature an opponent controls to its owner's hand.
Witch Hunter
{2}{W}{W}
Creature -- Human Cleric
1/1
{T}: ~this~ deals 1 damage to target player or planeswalker.
{1}{W}{W}, {T}: Return target creature an opponent controls to its owner's hand.
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