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Cartographer's Hawk
{1}{W}
Creature -- Bird
2/1
Flying
When ~this~ deals combat damage to a player who controls more lands than you, return it to its owner's hand. If you do, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Dissipation Field
{2}{U}{U}
Enchantment
Whenever a permanent deals damage to you, return it to its owner's hand.
Endless Cockroaches
{1}{B}{B}
Creature -- Insect
1/1
When ~this~ dies, return it to its owner's hand.
Flame-Wreathed Phoenix
{2}{R}{R}
Creature -- Phoenix
3/3
Flying
Tribute 2 (As ~this~ enters, an opponent of your choice may put two +1/+1 counters on it.)
When ~this~ enters, if tribute wasn't paid, it gains haste and "When ~this~ dies, return it to its owner's hand."
Immortal Phoenix
{4}{R}{R}
Creature -- Phoenix
5/3
Flying (~this~ can't be blocked except by creatures with flying or reach.)
When ~this~ dies, return it to its owner's hand.
Leyline Phantom
{4}{U}
Creature -- Illusion
5/5
When ~this~ deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)
Mana Bloom
{X}{G}
Enchantment
~this~ enters with X charge counters on it.
Remove a charge counter from ~this~: Add one mana of any color. Activate only once each turn.
At the beginning of your upkeep, if ~this~ has no charge counters on it, return it to its owner's hand.
Mortus Strider
{1}{U}{B}
Creature -- Skeleton
1/1
When ~this~ dies, return it to its owner's hand.
Narset's Reversal
{U}{U}
Instant
Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.
Persistent Nightmare
Creature -- Nightmare
1/1
Skulk (~this~ can't be blocked by creatures with greater power.)
When ~this~ deals combat damage to a player, return it to its owner's hand.
Planeswalker's Mischief
{2}{U}
Enchantment
{3}{U}: Target opponent reveals a card at random from their hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate only as a sorcery.
Psychic Theft
{1}{U}
Sorcery
Target player reveals their hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand.
Saprazzan Raider
{2}{U}
Creature -- Merfolk
1/2
When ~this~ becomes blocked, return it to its owner's hand.
Storm Cauldron
{5}
Artifact
Each player may play an additional land during each of their turns.
Whenever a land is tapped for mana, return it to its owner's hand.
Verdant Rebirth
{1}{G}
Instant
Until end of turn, target creature gains "When ~this~ dies, return it to its owner's hand."
Draw a card.
Weatherseed Treefolk
{2}{G}{G}{G}
Creature -- Treefolk
5/3
Trample
When ~this~ dies, return it to its owner's hand.
Zephyr Spirit
{5}{U}
Creature -- Spirit
0/6
When ~this~ blocks, return it to its owner's hand.
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