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Defender en-Vec
{3}{W}
Creature -- Human Cleric
2/4
Fading 4 (~this~ enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from ~this~: Prevent the next 2 damage that would be dealt to any target this turn.
Jolting Merfolk
{2}{U}{U}
Creature -- Merfolk
2/2
Fading 4 (~this~ enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from ~this~: Tap target creature.
Parallax Nexus
{2}{B}
Enchantment
Fading 5 (~this~ enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from ~this~: Target opponent exiles a card from their hand. Activate only as a sorcery.
When ~this~ leaves the battlefield, each player returns to their hand all cards they own exiled with it.
Parallax Tide
{2}{U}{U}
Enchantment
Fading 5 (~this~ enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from ~this~: Exile target land.
When ~this~ leaves the battlefield, each player returns to the battlefield all cards they own exiled with it.
Parallax Wave
{2}{W}{W}
Enchantment
Fading 5 (~this~ enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from ~this~: Exile target creature.
When ~this~ leaves the battlefield, each player returns to the battlefield all cards they own exiled with it.
Phyrexian Prowler
{3}{B}
Creature -- Phyrexian Zombie Mercenary
3/3
Fading 3 (~this~ enters with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from ~this~: ~this~ gets +1/+1 until end of turn.
Saproling Burst
{4}{G}
Enchantment
Fading 7 (~this~ enters with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from ~this~: Create a green Saproling creature token. It has "~this~'s power and toughness are each equal to the number of fade counters on ~this~."
When ~this~ leaves the battlefield, destroy all tokens created with ~this~. They can't be regenerated.

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