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Myojin of Cleansing Fire
{5}{W}{W}{W}
Legendary Creature -- Spirit
4/6
~this~ enters with a divinity counter on it if you cast it from your hand.
~this~ has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from ~this~: Destroy all other creatures.
Myojin of Infinite Rage
{7}{R}{R}{R}
Legendary Creature -- Spirit
7/4
~this~ enters with a divinity counter on it if you cast it from your hand.
~this~ has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from ~this~: Destroy all lands.
Myojin of Life's Web
{6}{G}{G}{G}
Legendary Creature -- Spirit
8/8
~this~ enters with a divinity counter on it if you cast it from your hand.
~this~ has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from ~this~: Put any number of creature cards from your hand onto the battlefield.
Myojin of Night's Reach
{5}{B}{B}{B}
Legendary Creature -- Spirit
5/2
~this~ enters with a divinity counter on it if you cast it from your hand.
~this~ has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from ~this~: Each opponent discards their hand.
Myojin of Seeing Winds
{7}{U}{U}{U}
Legendary Creature -- Spirit
3/3
~this~ enters with a divinity counter on it if you cast it from your hand.
~this~ has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from ~this~: Draw a card for each permanent you control.
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